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author | Juan Linietsky <reduzio@gmail.com> | 2020-10-18 19:28:25 -0300 |
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committer | GitHub <noreply@github.com> | 2020-10-18 19:28:25 -0300 |
commit | 731830559f9cf322ddb5947d371b49e601a1a19f (patch) | |
tree | 4b2d613284d25c8a1c4d22b58d6d2b47653f2bcb /servers/rendering/rendering_device.h | |
parent | d98261ab8f57e5354d6235f1b9929ff3b4708486 (diff) | |
parent | 53d5a252bb3bab85b9518054893fea9563707a4b (diff) |
Merge pull request #42892 from godotengine/revert-42077-MSSAO
Revert "Replace SAO implementation with MSSAO"
Diffstat (limited to 'servers/rendering/rendering_device.h')
-rw-r--r-- | servers/rendering/rendering_device.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h index 2573e6e6dd..6df66e7b20 100644 --- a/servers/rendering/rendering_device.h +++ b/servers/rendering/rendering_device.h @@ -433,7 +433,6 @@ public: TEXTURE_SLICE_2D, TEXTURE_SLICE_CUBEMAP, TEXTURE_SLICE_3D, - TEXTURE_SLICE_2D_ARRAY, }; virtual RID texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, TextureSliceType p_slice_type = TEXTURE_SLICE_2D) = 0; |