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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-04-02 14:52:36 +0200
committerGitHub <noreply@github.com>2020-04-02 14:52:36 +0200
commit058a0afdeca83145d58a95c426dd01216c397ea9 (patch)
treebe0cd59e5a90926e9d653fed9f3b1b77e735ca2f /servers/rendering/rendering_device.h
parent5f11e1557156617366d2c316a97716172103980d (diff)
parent95a1400a2ac9de1a29fa305f45b928ce8e3044bd (diff)
Merge pull request #37338 from lupoDharkael/nullprt
Replace NULL with nullptr
Diffstat (limited to 'servers/rendering/rendering_device.h')
-rw-r--r--servers/rendering/rendering_device.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 4705bcaa75..a639ff3641 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -563,7 +563,7 @@ public:
/**** SHADER ****/
/****************/
- virtual Vector<uint8_t> shader_compile_from_source(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language = SHADER_LANGUAGE_GLSL, String *r_error = NULL, bool p_allow_cache = true);
+ virtual Vector<uint8_t> shader_compile_from_source(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language = SHADER_LANGUAGE_GLSL, String *r_error = nullptr, bool p_allow_cache = true);
static void shader_set_compile_function(ShaderCompileFunction p_function);
static void shader_set_cache_function(ShaderCacheFunction p_function);