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author | Juan Linietsky <reduzio@gmail.com> | 2021-01-05 11:07:56 -0300 |
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committer | GitHub <noreply@github.com> | 2021-01-05 11:07:56 -0300 |
commit | d8a0dc9fcc0f1b0b31bd3fe905e064a6e10c2a77 (patch) | |
tree | 07baed7bffe1e031bd0687ad21c9acab63986508 /servers/rendering/renderer_thread_pool.cpp | |
parent | 118e4d3cf7d8c75f90636d3b03d274b4a9839181 (diff) | |
parent | 77bc3e9ac32936a8c4af011805eb785d378212af (diff) |
Merge pull request #44838 from reduz/renderer-reorganization
Reorganize renderer code + cache and threading optimizations.
Diffstat (limited to 'servers/rendering/renderer_thread_pool.cpp')
-rw-r--r-- | servers/rendering/renderer_thread_pool.cpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/servers/rendering/renderer_thread_pool.cpp b/servers/rendering/renderer_thread_pool.cpp new file mode 100644 index 0000000000..98050dd508 --- /dev/null +++ b/servers/rendering/renderer_thread_pool.cpp @@ -0,0 +1,42 @@ +/*************************************************************************/ +/* renderer_thread_pool.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "renderer_thread_pool.h" + +RendererThreadPool *RendererThreadPool::singleton = nullptr; + +RendererThreadPool::RendererThreadPool() { + singleton = this; + thread_work_pool.init(); +} + +RendererThreadPool::~RendererThreadPool() { + thread_work_pool.finish(); +} |