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authorRémi Verschelde <rverschelde@gmail.com>2023-02-04 00:40:36 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-02-04 00:40:36 +0100
commit0b1d516f67a3b2b7dd158b923559f192ec103a85 (patch)
tree3567f34675b59dc72a01189f7b6916099c0e18b1 /servers/rendering/renderer_scene_cull.h
parenta268dcc7e3796f1e0a5dbffa87ed20179fca0c1c (diff)
parent497f5576c18a7487c54c630bbe1ff4f9171bb08c (diff)
Merge pull request #72684 from clayjohn/mm-update
Fix MultiMesh visible_instance_count being ignored after the first frame
Diffstat (limited to 'servers/rendering/renderer_scene_cull.h')
-rw-r--r--servers/rendering/renderer_scene_cull.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 2ec75b03ef..c3eec83d44 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -485,6 +485,7 @@ public:
singleton->_instance_queue_update(instance, true, false);
} break;
+ case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES:
case Dependency::DEPENDENCY_CHANGED_MATERIAL: {
singleton->_instance_queue_update(instance, false, true);
} break;
@@ -496,9 +497,6 @@ public:
case Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE: {
singleton->_instance_queue_update(instance, true, true);
} break;
- case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
- //ignored
- } break;
case Dependency::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR: {
//requires repairing
if (instance->indexer_id.is_valid()) {