summaryrefslogtreecommitdiff
path: root/servers/rendering/renderer_scene_cull.cpp
diff options
context:
space:
mode:
authorMarcus Brummer <mbrlabs7@gmail.com>2021-03-16 21:08:55 +0100
committerMarcus Brummer <mbrlabs7@gmail.com>2021-03-17 14:05:05 +0100
commitfda2743fef8fbcf0ba5fb4ac93a613ad61735fff (patch)
tree2f44bc567f7ebf2b46474610df0b5bd47d983638 /servers/rendering/renderer_scene_cull.cpp
parentfbba496db5bf904d54993145f5bb52a1709f7364 (diff)
Converted sensor acceleration units to m/s^2 on iOS and UWP
This is beacuse on Android these values are already in m/s^2 while on iOS and UWP they are in g. This just makes the behaviour consistent on all platforms.
Diffstat (limited to 'servers/rendering/renderer_scene_cull.cpp')
0 files changed, 0 insertions, 0 deletions