diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-07-02 18:45:42 +0200 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-07-02 18:45:42 +0200 |
commit | cf1ce8494dbba21b41a7963cf19aed6338a64145 (patch) | |
tree | 0fc94f2fa0536cf4abb996e9c81b6a7926fd0dad /servers/rendering/renderer_scene_cull.cpp | |
parent | 73812c70f2b14ac76245e0754197878b27f85338 (diff) |
Improve antialiased line drawing sharpness and respect of original width
Antialiased lines with a width of 2 pixels or more now use a smaller
feather width of 1.25 instead of 2.0. This makes them look sharper
and better preserves their original shape while still having good
antialiasing quality.
This also improves the appearance of thin antialiased lines by
slightly increasing their feather size (from 1.0 to 1.25). It
makes them appear a tad thicker, but the antialiasing quality is
much improved by doing this.
Diffstat (limited to 'servers/rendering/renderer_scene_cull.cpp')
0 files changed, 0 insertions, 0 deletions