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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-01 23:52:34 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-01 23:52:34 +0200 |
commit | d63c6fc46351532d02a283d041fd98ad9278022f (patch) | |
tree | 06a6a04b6754a1da94693e04359232ccf084e610 /servers/rendering/renderer_scene.h | |
parent | 4cca7bd97778dd01637ddb6fd3dbb32e6d37db0b (diff) | |
parent | 699e9f79669ce4759e4e899f68051cb36e5ee7ba (diff) |
Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
Diffstat (limited to 'servers/rendering/renderer_scene.h')
-rw-r--r-- | servers/rendering/renderer_scene.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/servers/rendering/renderer_scene.h b/servers/rendering/renderer_scene.h index 807fc09498..b6404f946e 100644 --- a/servers/rendering/renderer_scene.h +++ b/servers/rendering/renderer_scene.h @@ -155,7 +155,7 @@ public: virtual float environment_get_white(RID p_env) const = 0; // Fog - virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_aerial_perspective) = 0; + virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_aerial_perspective, float p_sky_affect) = 0; virtual bool environment_get_fog_enabled(RID p_env) const = 0; virtual Color environment_get_fog_light_color(RID p_env) const = 0; @@ -165,9 +165,10 @@ public: virtual float environment_get_fog_height(RID p_env) const = 0; virtual float environment_get_fog_height_density(RID p_env) const = 0; virtual float environment_get_fog_aerial_perspective(RID p_env) const = 0; + virtual float environment_get_fog_sky_affect(RID p_env) const = 0; // Volumetric Fog - virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_albedo, const Color &p_emission, float p_emission_energy, float p_anisotropy, float p_length, float p_detail_spread, float p_gi_inject, bool p_temporal_reprojection, float p_temporal_reprojection_amount, float p_ambient_inject) = 0; + virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_albedo, const Color &p_emission, float p_emission_energy, float p_anisotropy, float p_length, float p_detail_spread, float p_gi_inject, bool p_temporal_reprojection, float p_temporal_reprojection_amount, float p_ambient_inject, float p_sky_affect) = 0; virtual bool environment_get_volumetric_fog_enabled(RID p_env) const = 0; virtual float environment_get_volumetric_fog_density(RID p_env) const = 0; @@ -178,6 +179,7 @@ public: virtual float environment_get_volumetric_fog_length(RID p_env) const = 0; virtual float environment_get_volumetric_fog_detail_spread(RID p_env) const = 0; virtual float environment_get_volumetric_fog_gi_inject(RID p_env) const = 0; + virtual float environment_get_volumetric_fog_sky_affect(RID p_env) const = 0; virtual bool environment_get_volumetric_fog_temporal_reprojection(RID p_env) const = 0; virtual float environment_get_volumetric_fog_temporal_reprojection_amount(RID p_env) const = 0; virtual float environment_get_volumetric_fog_ambient_inject(RID p_env) const = 0; |