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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-09-01 14:33:15 +0200
committerGitHub <noreply@github.com>2022-09-01 14:33:15 +0200
commit728785d5328172acd4cc4b182914aea5d234fea4 (patch)
treed32a65b9eb0d1e88537a71abea784315cd959e84 /servers/rendering/renderer_scene.h
parent0c221f0284909a1156a1c98de5104e07c1cce0b9 (diff)
parent2cd84be64da98b093ec248fd061702783adfd8b0 (diff)
Merge pull request #63901 from BastiaanOlij/render_buffers_reorg
Diffstat (limited to 'servers/rendering/renderer_scene.h')
-rw-r--r--servers/rendering/renderer_scene.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/servers/rendering/renderer_scene.h b/servers/rendering/renderer_scene.h
index ceb205a2f6..807fc09498 100644
--- a/servers/rendering/renderer_scene.h
+++ b/servers/rendering/renderer_scene.h
@@ -31,6 +31,7 @@
#ifndef RENDERER_SCENE_H
#define RENDERER_SCENE_H
+#include "servers/rendering/storage/render_scene_buffers.h"
#include "servers/rendering_server.h"
#include "servers/xr/xr_interface.h"
@@ -287,9 +288,7 @@ public:
/* Render Buffers */
- virtual RID render_buffers_create() = 0;
-
- virtual void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_internal_width, int p_internal_height, int p_width, int p_height, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) = 0;
+ virtual Ref<RenderSceneBuffers> render_buffers_create() = 0;
virtual void gi_set_use_half_resolution(bool p_enable) = 0;
@@ -300,13 +299,13 @@ public:
virtual void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) = 0;
- virtual void render_empty_scene(RID p_render_buffers, RID p_scenario, RID p_shadow_atlas) = 0;
+ virtual void render_empty_scene(const Ref<RenderSceneBuffers> &p_render_buffers, RID p_scenario, RID p_shadow_atlas) = 0;
struct RenderInfo {
int info[RS::VIEWPORT_RENDER_INFO_TYPE_MAX][RS::VIEWPORT_RENDER_INFO_MAX] = {};
};
- virtual void render_camera(RID p_render_buffers, RID p_camera, RID p_scenario, RID p_viewport, Size2 p_viewport_size, bool p_use_taa, float p_mesh_lod_threshold, RID p_shadow_atlas, Ref<XRInterface> &p_xr_interface, RenderInfo *r_render_info = nullptr) = 0;
+ virtual void render_camera(const Ref<RenderSceneBuffers> &p_render_buffers, RID p_camera, RID p_scenario, RID p_viewport, Size2 p_viewport_size, bool p_use_taa, float p_mesh_lod_threshold, RID p_shadow_atlas, Ref<XRInterface> &p_xr_interface, RenderInfo *r_render_info = nullptr) = 0;
virtual void update() = 0;
virtual void render_probes() = 0;