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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-09-01 14:33:15 +0200 |
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committer | GitHub <noreply@github.com> | 2022-09-01 14:33:15 +0200 |
commit | 728785d5328172acd4cc4b182914aea5d234fea4 (patch) | |
tree | d32a65b9eb0d1e88537a71abea784315cd959e84 /servers/rendering/renderer_scene.h | |
parent | 0c221f0284909a1156a1c98de5104e07c1cce0b9 (diff) | |
parent | 2cd84be64da98b093ec248fd061702783adfd8b0 (diff) |
Merge pull request #63901 from BastiaanOlij/render_buffers_reorg
Diffstat (limited to 'servers/rendering/renderer_scene.h')
-rw-r--r-- | servers/rendering/renderer_scene.h | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/servers/rendering/renderer_scene.h b/servers/rendering/renderer_scene.h index ceb205a2f6..807fc09498 100644 --- a/servers/rendering/renderer_scene.h +++ b/servers/rendering/renderer_scene.h @@ -31,6 +31,7 @@ #ifndef RENDERER_SCENE_H #define RENDERER_SCENE_H +#include "servers/rendering/storage/render_scene_buffers.h" #include "servers/rendering_server.h" #include "servers/xr/xr_interface.h" @@ -287,9 +288,7 @@ public: /* Render Buffers */ - virtual RID render_buffers_create() = 0; - - virtual void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_internal_width, int p_internal_height, int p_width, int p_height, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) = 0; + virtual Ref<RenderSceneBuffers> render_buffers_create() = 0; virtual void gi_set_use_half_resolution(bool p_enable) = 0; @@ -300,13 +299,13 @@ public: virtual void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) = 0; - virtual void render_empty_scene(RID p_render_buffers, RID p_scenario, RID p_shadow_atlas) = 0; + virtual void render_empty_scene(const Ref<RenderSceneBuffers> &p_render_buffers, RID p_scenario, RID p_shadow_atlas) = 0; struct RenderInfo { int info[RS::VIEWPORT_RENDER_INFO_TYPE_MAX][RS::VIEWPORT_RENDER_INFO_MAX] = {}; }; - virtual void render_camera(RID p_render_buffers, RID p_camera, RID p_scenario, RID p_viewport, Size2 p_viewport_size, bool p_use_taa, float p_mesh_lod_threshold, RID p_shadow_atlas, Ref<XRInterface> &p_xr_interface, RenderInfo *r_render_info = nullptr) = 0; + virtual void render_camera(const Ref<RenderSceneBuffers> &p_render_buffers, RID p_camera, RID p_scenario, RID p_viewport, Size2 p_viewport_size, bool p_use_taa, float p_mesh_lod_threshold, RID p_shadow_atlas, Ref<XRInterface> &p_xr_interface, RenderInfo *r_render_info = nullptr) = 0; virtual void update() = 0; virtual void render_probes() = 0; |