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authorjfons <joan.fonssanchez@gmail.com>2021-09-30 01:53:19 +0200
committerjfons <joan.fonssanchez@gmail.com>2021-09-30 02:01:36 +0200
commit3f6ed10a5d6fcbccf9e3ad0c3504522691ac40a8 (patch)
treecd606adec811a9a4d2928b6c409508974c57a1b6 /servers/rendering/renderer_scene.cpp
parent10801b90f99eb67b2999e3dc8f42cc82c7799f3e (diff)
Occlusion culling fixes
Fixes some issues found by UBSAN and other misc things: * Fixed memory leak on exit. * Properly align ray packet buffer to 64 bytes. * Added some compiler flags from Embree's build system. * Fixed ray masks.
Diffstat (limited to 'servers/rendering/renderer_scene.cpp')
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