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author | jfons <joan.fonssanchez@gmail.com> | 2021-09-30 01:53:19 +0200 |
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committer | jfons <joan.fonssanchez@gmail.com> | 2021-09-30 02:01:36 +0200 |
commit | 3f6ed10a5d6fcbccf9e3ad0c3504522691ac40a8 (patch) | |
tree | cd606adec811a9a4d2928b6c409508974c57a1b6 /servers/rendering/renderer_scene.cpp | |
parent | 10801b90f99eb67b2999e3dc8f42cc82c7799f3e (diff) |
Occlusion culling fixes
Fixes some issues found by UBSAN and other misc things:
* Fixed memory leak on exit.
* Properly align ray packet buffer to 64 bytes.
* Added some compiler flags from Embree's build system.
* Fixed ray masks.
Diffstat (limited to 'servers/rendering/renderer_scene.cpp')
0 files changed, 0 insertions, 0 deletions