diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-13 09:05:00 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-13 09:05:00 +0200 |
commit | f2bd389e210a3dd1b8384f42c2ce8c22fa8a88f3 (patch) | |
tree | 2fb41a7c167f0cd3dd99b901a8d0bdee290ff370 /servers/rendering/renderer_rd/storage_rd | |
parent | fad03275030a61f0ecb9d4b5723e41b48b165948 (diff) | |
parent | b04350828ecc2388192a5cebf662ae1afc14f5eb (diff) |
Merge pull request #67307 from TechnoPorg/lod-radial-distance
Use radial distance for making LOD decisions.
Diffstat (limited to 'servers/rendering/renderer_rd/storage_rd')
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h index c2dc7d5f4c..9c031acc1e 100644 --- a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h +++ b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h @@ -61,7 +61,6 @@ public: float z_far = 0.0; float lod_distance_multiplier = 0.0; - Plane lod_camera_plane; float screen_mesh_lod_threshold = 0.0; uint32_t directional_light_count = 0; |