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authorclayjohn <claynjohn@gmail.com>2023-05-03 01:06:34 -0700
committerRĂ©mi Verschelde <rverschelde@gmail.com>2023-05-12 12:07:01 +0200
commit2435c9426d3b5aba64f2aafffe1d5fc8fa06d5a7 (patch)
tree6fa1687a3e17948ee3f6dd63ca62d2a32326d0a3 /servers/rendering/renderer_rd/storage_rd
parente68e2fad25eaba112bee37234be89d1bb5829869 (diff)
Use proper UV in cubemap downsampler raster
This removes bias in cubemap downsampling shader that resulted in the bottom of cubemaps being over represented (cherry picked from commit fb77021559c42d5512f12baa07dcf94c47b7ab15)
Diffstat (limited to 'servers/rendering/renderer_rd/storage_rd')
0 files changed, 0 insertions, 0 deletions