diff options
author | Bastiaan Olij <mux213@gmail.com> | 2022-06-21 10:08:33 +1000 |
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committer | Bastiaan Olij <mux213@gmail.com> | 2022-06-28 00:10:29 +1000 |
commit | ecfcfd97fadf93b8014b3cc30bc31cac56db1209 (patch) | |
tree | eff4c9c9c1b86c4b6d204a8f9dc0f651c9af3237 /servers/rendering/renderer_rd/storage_rd/utilities.cpp | |
parent | 6a7471b204d0cb4dfc9c89c539b3bb516444382b (diff) |
Split dependency logic
Split FOG
Split visibility notifier
Final cleanup of storage classes
Diffstat (limited to 'servers/rendering/renderer_rd/storage_rd/utilities.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/utilities.cpp | 337 |
1 files changed, 337 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/storage_rd/utilities.cpp b/servers/rendering/renderer_rd/storage_rd/utilities.cpp new file mode 100644 index 0000000000..a1f62c16c7 --- /dev/null +++ b/servers/rendering/renderer_rd/storage_rd/utilities.cpp @@ -0,0 +1,337 @@ +/*************************************************************************/ +/* utilities.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "utilities.h" +#include "../environment/fog.h" +#include "../environment/gi.h" +#include "light_storage.h" +#include "mesh_storage.h" +#include "particles_storage.h" +#include "texture_storage.h" + +using namespace RendererRD; + +Utilities *Utilities::singleton = nullptr; + +Utilities::Utilities() { + singleton = this; +} + +Utilities::~Utilities() { + singleton = nullptr; +} + +/* INSTANCES */ + +RS::InstanceType Utilities::get_base_type(RID p_rid) const { + if (RendererRD::MeshStorage::get_singleton()->owns_mesh(p_rid)) { + return RS::INSTANCE_MESH; + } + if (RendererRD::MeshStorage::get_singleton()->owns_multimesh(p_rid)) { + return RS::INSTANCE_MULTIMESH; + } + if (RendererRD::LightStorage::get_singleton()->owns_reflection_probe(p_rid)) { + return RS::INSTANCE_REFLECTION_PROBE; + } + if (RendererRD::TextureStorage::get_singleton()->owns_decal(p_rid)) { + return RS::INSTANCE_DECAL; + } + if (RendererRD::GI::get_singleton()->owns_voxel_gi(p_rid)) { + return RS::INSTANCE_VOXEL_GI; + } + if (RendererRD::LightStorage::get_singleton()->owns_light(p_rid)) { + return RS::INSTANCE_LIGHT; + } + if (RendererRD::LightStorage::get_singleton()->owns_lightmap(p_rid)) { + return RS::INSTANCE_LIGHTMAP; + } + if (RendererRD::ParticlesStorage::get_singleton()->owns_particles(p_rid)) { + return RS::INSTANCE_PARTICLES; + } + if (RendererRD::ParticlesStorage::get_singleton()->owns_particles_collision(p_rid)) { + return RS::INSTANCE_PARTICLES_COLLISION; + } + if (RendererRD::Fog::get_singleton()->owns_fog_volume(p_rid)) { + return RS::INSTANCE_FOG_VOLUME; + } + if (owns_visibility_notifier(p_rid)) { + return RS::INSTANCE_VISIBLITY_NOTIFIER; + } + + return RS::INSTANCE_NONE; +} + +bool Utilities::free(RID p_rid) { + if (RendererRD::TextureStorage::get_singleton()->owns_texture(p_rid)) { + RendererRD::TextureStorage::get_singleton()->texture_free(p_rid); + } else if (RendererRD::TextureStorage::get_singleton()->owns_canvas_texture(p_rid)) { + RendererRD::TextureStorage::get_singleton()->canvas_texture_free(p_rid); + } else if (RendererRD::MaterialStorage::get_singleton()->owns_shader(p_rid)) { + RendererRD::MaterialStorage::get_singleton()->shader_free(p_rid); + } else if (RendererRD::MaterialStorage::get_singleton()->owns_material(p_rid)) { + RendererRD::MaterialStorage::get_singleton()->material_free(p_rid); + } else if (RendererRD::MeshStorage::get_singleton()->owns_mesh(p_rid)) { + RendererRD::MeshStorage::get_singleton()->mesh_free(p_rid); + } else if (RendererRD::MeshStorage::get_singleton()->owns_mesh_instance(p_rid)) { + RendererRD::MeshStorage::get_singleton()->mesh_instance_free(p_rid); + } else if (RendererRD::MeshStorage::get_singleton()->owns_multimesh(p_rid)) { + RendererRD::MeshStorage::get_singleton()->multimesh_free(p_rid); + } else if (RendererRD::MeshStorage::get_singleton()->owns_skeleton(p_rid)) { + RendererRD::MeshStorage::get_singleton()->skeleton_free(p_rid); + } else if (RendererRD::LightStorage::get_singleton()->owns_reflection_probe(p_rid)) { + RendererRD::LightStorage::get_singleton()->reflection_probe_free(p_rid); + } else if (RendererRD::TextureStorage::get_singleton()->owns_decal(p_rid)) { + RendererRD::TextureStorage::get_singleton()->decal_free(p_rid); + } else if (RendererRD::GI::get_singleton()->owns_voxel_gi(p_rid)) { + RendererRD::GI::get_singleton()->voxel_gi_free(p_rid); + } else if (RendererRD::LightStorage::get_singleton()->owns_lightmap(p_rid)) { + RendererRD::LightStorage::get_singleton()->lightmap_free(p_rid); + } else if (RendererRD::LightStorage::get_singleton()->owns_light(p_rid)) { + RendererRD::LightStorage::get_singleton()->light_free(p_rid); + } else if (RendererRD::ParticlesStorage::get_singleton()->owns_particles(p_rid)) { + RendererRD::ParticlesStorage::get_singleton()->particles_free(p_rid); + } else if (RendererRD::ParticlesStorage::get_singleton()->owns_particles_collision(p_rid)) { + RendererRD::ParticlesStorage::get_singleton()->particles_collision_free(p_rid); + } else if (owns_visibility_notifier(p_rid)) { + visibility_notifier_free(p_rid); + } else if (RendererRD::ParticlesStorage::get_singleton()->owns_particles_collision_instance(p_rid)) { + RendererRD::ParticlesStorage::get_singleton()->particles_collision_instance_free(p_rid); + } else if (RendererRD::Fog::get_singleton()->owns_fog_volume(p_rid)) { + RendererRD::Fog::get_singleton()->fog_free(p_rid); + } else if (RendererRD::TextureStorage::get_singleton()->owns_render_target(p_rid)) { + RendererRD::TextureStorage::get_singleton()->render_target_free(p_rid); + } else { + return false; + } + + return true; +} + +/* DEPENDENCIES */ + +void Utilities::base_update_dependency(RID p_base, DependencyTracker *p_instance) { + if (MeshStorage::get_singleton()->owns_mesh(p_base)) { + Mesh *mesh = MeshStorage::get_singleton()->get_mesh(p_base); + p_instance->update_dependency(&mesh->dependency); + } else if (MeshStorage::get_singleton()->owns_multimesh(p_base)) { + MultiMesh *multimesh = MeshStorage::get_singleton()->get_multimesh(p_base); + p_instance->update_dependency(&multimesh->dependency); + if (multimesh->mesh.is_valid()) { + base_update_dependency(multimesh->mesh, p_instance); + } + } else if (LightStorage::get_singleton()->owns_reflection_probe(p_base)) { + ReflectionProbe *rp = LightStorage::get_singleton()->get_reflection_probe(p_base); + p_instance->update_dependency(&rp->dependency); + } else if (TextureStorage::get_singleton()->owns_decal(p_base)) { + Decal *decal = TextureStorage::get_singleton()->get_decal(p_base); + p_instance->update_dependency(&decal->dependency); + } else if (GI::get_singleton()->owns_voxel_gi(p_base)) { + GI::VoxelGI *gip = GI::get_singleton()->get_voxel_gi(p_base); + p_instance->update_dependency(&gip->dependency); + } else if (LightStorage::get_singleton()->owns_lightmap(p_base)) { + Lightmap *lm = LightStorage::get_singleton()->get_lightmap(p_base); + p_instance->update_dependency(&lm->dependency); + } else if (LightStorage::get_singleton()->owns_light(p_base)) { + Light *l = LightStorage::get_singleton()->get_light(p_base); + p_instance->update_dependency(&l->dependency); + } else if (ParticlesStorage::get_singleton()->owns_particles(p_base)) { + Particles *p = ParticlesStorage::get_singleton()->get_particles(p_base); + p_instance->update_dependency(&p->dependency); + } else if (ParticlesStorage::get_singleton()->owns_particles_collision(p_base)) { + ParticlesCollision *pc = ParticlesStorage::get_singleton()->get_particles_collision(p_base); + p_instance->update_dependency(&pc->dependency); + } else if (Fog::get_singleton()->owns_fog_volume(p_base)) { + Fog::FogVolume *fv = Fog::get_singleton()->get_fog_volume(p_base); + p_instance->update_dependency(&fv->dependency); + } else if (owns_visibility_notifier(p_base)) { + VisibilityNotifier *vn = get_visibility_notifier(p_base); + p_instance->update_dependency(&vn->dependency); + } +} + +/* VISIBILITY NOTIFIER */ + +RID Utilities::visibility_notifier_allocate() { + return visibility_notifier_owner.allocate_rid(); +} + +void Utilities::visibility_notifier_initialize(RID p_notifier) { + visibility_notifier_owner.initialize_rid(p_notifier, VisibilityNotifier()); +} + +void Utilities::visibility_notifier_free(RID p_notifier) { + VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); + vn->dependency.deleted_notify(p_notifier); + visibility_notifier_owner.free(p_notifier); +} + +void Utilities::visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) { + VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); + ERR_FAIL_COND(!vn); + vn->aabb = p_aabb; + vn->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB); +} + +void Utilities::visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) { + VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); + ERR_FAIL_COND(!vn); + vn->enter_callback = p_enter_callbable; + vn->exit_callback = p_exit_callable; +} + +AABB Utilities::visibility_notifier_get_aabb(RID p_notifier) const { + const VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); + ERR_FAIL_COND_V(!vn, AABB()); + return vn->aabb; +} + +void Utilities::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) { + VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); + ERR_FAIL_COND(!vn); + + if (p_enter) { + if (!vn->enter_callback.is_null()) { + if (p_deferred) { + vn->enter_callback.call_deferred(nullptr, 0); + } else { + Variant r; + Callable::CallError ce; + vn->enter_callback.call(nullptr, 0, r, ce); + } + } + } else { + if (!vn->exit_callback.is_null()) { + if (p_deferred) { + vn->exit_callback.call_deferred(nullptr, 0); + } else { + Variant r; + Callable::CallError ce; + vn->exit_callback.call(nullptr, 0, r, ce); + } + } + } +} + +/* TIMING */ + +void Utilities::capture_timestamps_begin() { + RD::get_singleton()->capture_timestamp("Frame Begin"); +} + +void Utilities::capture_timestamp(const String &p_name) { + RD::get_singleton()->capture_timestamp(p_name); +} + +uint32_t Utilities::get_captured_timestamps_count() const { + return RD::get_singleton()->get_captured_timestamps_count(); +} + +uint64_t Utilities::get_captured_timestamps_frame() const { + return RD::get_singleton()->get_captured_timestamps_frame(); +} + +uint64_t Utilities::get_captured_timestamp_gpu_time(uint32_t p_index) const { + return RD::get_singleton()->get_captured_timestamp_gpu_time(p_index); +} + +uint64_t Utilities::get_captured_timestamp_cpu_time(uint32_t p_index) const { + return RD::get_singleton()->get_captured_timestamp_cpu_time(p_index); +} + +String Utilities::get_captured_timestamp_name(uint32_t p_index) const { + return RD::get_singleton()->get_captured_timestamp_name(p_index); +} + +/* MISC */ + +void Utilities::update_dirty_resources() { + MaterialStorage::get_singleton()->_update_global_variables(); //must do before materials, so it can queue them for update + MaterialStorage::get_singleton()->_update_queued_materials(); + MeshStorage::get_singleton()->_update_dirty_multimeshes(); + MeshStorage::get_singleton()->_update_dirty_skeletons(); + TextureStorage::get_singleton()->update_decal_atlas(); +} + +bool Utilities::has_os_feature(const String &p_feature) const { + if (!RD::get_singleton()) { + return false; + } + + if (p_feature == "rgtc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC5_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { + return true; + } + + if (p_feature == "s3tc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC1_RGB_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { + return true; + } + + if (p_feature == "bptc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC7_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { + return true; + } + + if ((p_feature == "etc" || p_feature == "etc2") && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { + return true; + } + + return false; +} + +void Utilities::update_memory_info() { + texture_mem_cache = RenderingDevice::get_singleton()->get_memory_usage(RenderingDevice::MEMORY_TEXTURES); + buffer_mem_cache = RenderingDevice::get_singleton()->get_memory_usage(RenderingDevice::MEMORY_BUFFERS); + total_mem_cache = RenderingDevice::get_singleton()->get_memory_usage(RenderingDevice::MEMORY_TOTAL); +} + +uint64_t Utilities::get_rendering_info(RS::RenderingInfo p_info) { + if (p_info == RS::RENDERING_INFO_TEXTURE_MEM_USED) { + return texture_mem_cache; + } else if (p_info == RS::RENDERING_INFO_BUFFER_MEM_USED) { + return buffer_mem_cache; + } else if (p_info == RS::RENDERING_INFO_VIDEO_MEM_USED) { + return total_mem_cache; + } + return 0; +} + +String Utilities::get_video_adapter_name() const { + return RenderingDevice::get_singleton()->get_device_name(); +} + +String Utilities::get_video_adapter_vendor() const { + return RenderingDevice::get_singleton()->get_device_vendor_name(); +} + +RenderingDevice::DeviceType Utilities::get_video_adapter_type() const { + return RenderingDevice::get_singleton()->get_device_type(); +} + +String Utilities::get_video_adapter_api_version() const { + return RenderingDevice::get_singleton()->get_device_api_version(); +} |