diff options
author | danboo <dan@boorstein.net> | 2022-09-29 13:56:26 -0800 |
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committer | danboo <dan@boorstein.net> | 2022-09-29 13:56:26 -0800 |
commit | eba8be6e45906a7e1f2cd490188f13450fadfd4d (patch) | |
tree | e1592d147d949b5dfe84587daf86018939f996ea /servers/rendering/renderer_rd/shaders | |
parent | f8745f2f71c79972df66f17a3da75f6e328bc55d (diff) |
Fix typo - "collison" -> "collision"
Diffstat (limited to 'servers/rendering/renderer_rd/shaders')
-rw-r--r-- | servers/rendering/renderer_rd/shaders/particles.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/particles.glsl b/servers/rendering/renderer_rd/shaders/particles.glsl index fb5759bc17..3a6dd579b9 100644 --- a/servers/rendering/renderer_rd/shaders/particles.glsl +++ b/servers/rendering/renderer_rd/shaders/particles.glsl @@ -475,7 +475,7 @@ void main() { float particle_size = FRAME.particle_size; -#ifdef USE_COLLISON_SCALE +#ifdef USE_COLLISION_SCALE particle_size *= dot(vec3(length(PARTICLE.xform[0].xyz), length(PARTICLE.xform[1].xyz), length(PARTICLE.xform[2].xyz)), vec3(0.33333333333)); |