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authorBastiaan Olij <mux213@gmail.com>2021-03-09 13:02:53 +1100
committerBastiaan Olij <mux213@gmail.com>2021-03-10 22:34:50 +1100
commita895844c821e34107792ba3dd81a76aa2f5b07c8 (patch)
treedf3fe0ec83caef9cac8fd644d7a1b635147de208 /servers/rendering/renderer_rd/shaders
parenta3cdaa7a0915388fe14bd9d1644d73a8371583f6 (diff)
Renaming RendererSceneRenderForward to RendererSceneRenderForwardClustered so we can introduce RendererSceneRenderForwardMobile
Diffstat (limited to 'servers/rendering/renderer_rd/shaders')
-rw-r--r--servers/rendering/renderer_rd/shaders/SCsub2
-rw-r--r--servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl (renamed from servers/rendering/renderer_rd/shaders/scene_forward.glsl)4
-rw-r--r--servers/rendering/renderer_rd/shaders/scene_forward_clustered_inc.glsl (renamed from servers/rendering/renderer_rd/shaders/scene_forward_inc.glsl)0
3 files changed, 3 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/shaders/SCsub b/servers/rendering/renderer_rd/shaders/SCsub
index c192574ff2..0f85e3fa30 100644
--- a/servers/rendering/renderer_rd/shaders/SCsub
+++ b/servers/rendering/renderer_rd/shaders/SCsub
@@ -11,7 +11,7 @@ if "RD_GLSL" in env["BUILDERS"]:
env.RD_GLSL("cubemap_roughness.glsl")
env.RD_GLSL("cubemap_downsampler.glsl")
env.RD_GLSL("cubemap_filter.glsl")
- env.RD_GLSL("scene_forward.glsl")
+ env.RD_GLSL("scene_forward_clustered.glsl")
env.RD_GLSL("sky.glsl")
env.RD_GLSL("tonemap.glsl")
env.RD_GLSL("cube_to_dp.glsl")
diff --git a/servers/rendering/renderer_rd/shaders/scene_forward.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
index 1cea9bf8db..7b86dac143 100644
--- a/servers/rendering/renderer_rd/shaders/scene_forward.glsl
+++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
@@ -4,7 +4,7 @@
VERSION_DEFINES
-#include "scene_forward_inc.glsl"
+#include "scene_forward_clustered_inc.glsl"
/* INPUT ATTRIBS */
@@ -327,7 +327,7 @@ VERTEX_SHADER_CODE
VERSION_DEFINES
-#include "scene_forward_inc.glsl"
+#include "scene_forward_clustered_inc.glsl"
/* Varyings */
diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_inc.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered_inc.glsl
index d78890fa9e..d78890fa9e 100644
--- a/servers/rendering/renderer_rd/shaders/scene_forward_inc.glsl
+++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered_inc.glsl