diff options
author | Bastiaan Olij <mux213@gmail.com> | 2021-03-09 13:02:53 +1100 |
---|---|---|
committer | Bastiaan Olij <mux213@gmail.com> | 2021-03-10 22:34:50 +1100 |
commit | a895844c821e34107792ba3dd81a76aa2f5b07c8 (patch) | |
tree | df3fe0ec83caef9cac8fd644d7a1b635147de208 /servers/rendering/renderer_rd/shaders | |
parent | a3cdaa7a0915388fe14bd9d1644d73a8371583f6 (diff) |
Renaming RendererSceneRenderForward to RendererSceneRenderForwardClustered so we can introduce RendererSceneRenderForwardMobile
Diffstat (limited to 'servers/rendering/renderer_rd/shaders')
-rw-r--r-- | servers/rendering/renderer_rd/shaders/SCsub | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl (renamed from servers/rendering/renderer_rd/shaders/scene_forward.glsl) | 4 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/shaders/scene_forward_clustered_inc.glsl (renamed from servers/rendering/renderer_rd/shaders/scene_forward_inc.glsl) | 0 |
3 files changed, 3 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/shaders/SCsub b/servers/rendering/renderer_rd/shaders/SCsub index c192574ff2..0f85e3fa30 100644 --- a/servers/rendering/renderer_rd/shaders/SCsub +++ b/servers/rendering/renderer_rd/shaders/SCsub @@ -11,7 +11,7 @@ if "RD_GLSL" in env["BUILDERS"]: env.RD_GLSL("cubemap_roughness.glsl") env.RD_GLSL("cubemap_downsampler.glsl") env.RD_GLSL("cubemap_filter.glsl") - env.RD_GLSL("scene_forward.glsl") + env.RD_GLSL("scene_forward_clustered.glsl") env.RD_GLSL("sky.glsl") env.RD_GLSL("tonemap.glsl") env.RD_GLSL("cube_to_dp.glsl") diff --git a/servers/rendering/renderer_rd/shaders/scene_forward.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl index 1cea9bf8db..7b86dac143 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl @@ -4,7 +4,7 @@ VERSION_DEFINES -#include "scene_forward_inc.glsl" +#include "scene_forward_clustered_inc.glsl" /* INPUT ATTRIBS */ @@ -327,7 +327,7 @@ VERTEX_SHADER_CODE VERSION_DEFINES -#include "scene_forward_inc.glsl" +#include "scene_forward_clustered_inc.glsl" /* Varyings */ diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_inc.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered_inc.glsl index d78890fa9e..d78890fa9e 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered_inc.glsl |