diff options
author | clayjohn <claynjohn@gmail.com> | 2022-09-30 14:10:46 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-10-02 21:37:06 -0700 |
commit | 3126619aa501e0731895a0c6ced3eb2cc1e38ec5 (patch) | |
tree | 4a915f279a31b4d78114c148aafcc0a38014f941 /servers/rendering/renderer_rd/shaders | |
parent | e69b7083d45c5d8698508cce7086d361c4b1f44c (diff) |
Update Instance flags in shaders to match instance flags in engine
Diffstat (limited to 'servers/rendering/renderer_rd/shaders')
-rw-r--r-- | servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl | 15 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl | 15 |
2 files changed, 16 insertions, 14 deletions
diff --git a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl index e8e2dce990..0d36b98645 100644 --- a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl @@ -62,13 +62,14 @@ layout(set = 0, binding = 3) uniform sampler decal_sampler; layout(set = 0, binding = 4) uniform sampler light_projector_sampler; -#define INSTANCE_FLAGS_NON_UNIFORM_SCALE (1 << 5) -#define INSTANCE_FLAGS_USE_GI_BUFFERS (1 << 6) -#define INSTANCE_FLAGS_USE_SDFGI (1 << 7) -#define INSTANCE_FLAGS_USE_LIGHTMAP_CAPTURE (1 << 8) -#define INSTANCE_FLAGS_USE_LIGHTMAP (1 << 9) -#define INSTANCE_FLAGS_USE_SH_LIGHTMAP (1 << 10) -#define INSTANCE_FLAGS_USE_VOXEL_GI (1 << 11) +#define INSTANCE_FLAGS_NON_UNIFORM_SCALE (1 << 4) +#define INSTANCE_FLAGS_USE_GI_BUFFERS (1 << 5) +#define INSTANCE_FLAGS_USE_SDFGI (1 << 6) +#define INSTANCE_FLAGS_USE_LIGHTMAP_CAPTURE (1 << 7) +#define INSTANCE_FLAGS_USE_LIGHTMAP (1 << 8) +#define INSTANCE_FLAGS_USE_SH_LIGHTMAP (1 << 9) +#define INSTANCE_FLAGS_USE_VOXEL_GI (1 << 10) +#define INSTANCE_FLAGS_PARTICLES (1 << 11) #define INSTANCE_FLAGS_MULTIMESH (1 << 12) #define INSTANCE_FLAGS_MULTIMESH_FORMAT_2D (1 << 13) #define INSTANCE_FLAGS_MULTIMESH_HAS_COLOR (1 << 14) diff --git a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl index 5e4999fa0f..631ff0575b 100644 --- a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl @@ -55,13 +55,14 @@ layout(set = 0, binding = 2) uniform sampler shadow_sampler; layout(set = 0, binding = 3) uniform sampler decal_sampler; layout(set = 0, binding = 4) uniform sampler light_projector_sampler; -#define INSTANCE_FLAGS_NON_UNIFORM_SCALE (1 << 5) -#define INSTANCE_FLAGS_USE_GI_BUFFERS (1 << 6) -#define INSTANCE_FLAGS_USE_SDFGI (1 << 7) -#define INSTANCE_FLAGS_USE_LIGHTMAP_CAPTURE (1 << 8) -#define INSTANCE_FLAGS_USE_LIGHTMAP (1 << 9) -#define INSTANCE_FLAGS_USE_SH_LIGHTMAP (1 << 10) -#define INSTANCE_FLAGS_USE_VOXEL_GI (1 << 11) +#define INSTANCE_FLAGS_NON_UNIFORM_SCALE (1 << 4) +#define INSTANCE_FLAGS_USE_GI_BUFFERS (1 << 5) +#define INSTANCE_FLAGS_USE_SDFGI (1 << 6) +#define INSTANCE_FLAGS_USE_LIGHTMAP_CAPTURE (1 << 7) +#define INSTANCE_FLAGS_USE_LIGHTMAP (1 << 8) +#define INSTANCE_FLAGS_USE_SH_LIGHTMAP (1 << 9) +#define INSTANCE_FLAGS_USE_VOXEL_GI (1 << 10) +#define INSTANCE_FLAGS_PARTICLES (1 << 11) #define INSTANCE_FLAGS_MULTIMESH (1 << 12) #define INSTANCE_FLAGS_MULTIMESH_FORMAT_2D (1 << 13) #define INSTANCE_FLAGS_MULTIMESH_HAS_COLOR (1 << 14) |