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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-02-12 10:21:27 +0100
committerGitHub <noreply@github.com>2022-02-12 10:21:27 +0100
commitd1dbe21c56b25aea4143db13a8fbf41bc8df1c2b (patch)
tree9f527e7f31e720b97516a33daac77c9bd825aa51 /servers/rendering/renderer_rd/shaders/voxel_gi_debug.glsl
parentf5a27ee4fe45925cebfda11ea7d53ca8f39e0a13 (diff)
parent84d7a695704c439b86d8202ccd768bcd07eabfff (diff)
Merge pull request #57980 from akien-mga/vulkan-1.3.204
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/voxel_gi_debug.glsl')
-rw-r--r--servers/rendering/renderer_rd/shaders/voxel_gi_debug.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/voxel_gi_debug.glsl b/servers/rendering/renderer_rd/shaders/voxel_gi_debug.glsl
index 3f3437f527..fd7a2bf8ad 100644
--- a/servers/rendering/renderer_rd/shaders/voxel_gi_debug.glsl
+++ b/servers/rendering/renderer_rd/shaders/voxel_gi_debug.glsl
@@ -20,7 +20,7 @@ layout(set = 0, binding = 2) uniform texture3D color_tex;
layout(set = 0, binding = 3) uniform sampler tex_sampler;
-layout(push_constant, binding = 0, std430) uniform Params {
+layout(push_constant, std430) uniform Params {
mat4 projection;
uint cell_offset;
float dynamic_range;