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authorRémi Verschelde <rverschelde@gmail.com>2022-02-11 18:40:24 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-02-11 18:42:32 +0100
commit18d6b75ba82a7e5d9889224a04fb7686b275f545 (patch)
tree12c8b387c81d384476fb3a8ecb39c1a47558f3f2 /servers/rendering/renderer_rd/shaders/volumetric_fog.glsl
parentcf13f8af648c075282e596744e48d60c25fae283 (diff)
RendererRD: Remove binding specifier for push constants
This is unsupported and glslang made it raise an error in 11.7.0: https://github.com/KhronosGroup/glslang/pull/2810 Co-authored-by: Clay John <claynjohn@gmail.com>
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/volumetric_fog.glsl')
-rw-r--r--servers/rendering/renderer_rd/shaders/volumetric_fog.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/volumetric_fog.glsl b/servers/rendering/renderer_rd/shaders/volumetric_fog.glsl
index 181d3b272f..a2a4c91894 100644
--- a/servers/rendering/renderer_rd/shaders/volumetric_fog.glsl
+++ b/servers/rendering/renderer_rd/shaders/volumetric_fog.glsl
@@ -33,7 +33,7 @@ layout(set = 0, binding = 2, std430) restrict readonly buffer GlobalVariableData
}
global_variables;
-layout(push_constant, binding = 0, std430) uniform Params {
+layout(push_constant, std430) uniform Params {
vec3 position;
float pad;