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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-04-14 17:41:23 +0200 |
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committer | GitHub <noreply@github.com> | 2021-04-14 17:41:23 +0200 |
commit | 17333aea7605a7936210c8aa70d169c27fc6c8ac (patch) | |
tree | 12b9832f1840a72c886680cadd55a7b6bcf74cd3 /servers/rendering/renderer_rd/shaders/resolve.glsl | |
parent | 8ce0fb0a946455ed6a7bc8a54fcf90a9d5a9ae4d (diff) | |
parent | d3b49c416ab0f2009bb41a035f8171726f892cce (diff) |
Merge pull request #47870 from reduz/reorganize-shader-compiler
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/resolve.glsl')
-rw-r--r-- | servers/rendering/renderer_rd/shaders/resolve.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/resolve.glsl b/servers/rendering/renderer_rd/shaders/resolve.glsl index e83c4ca93b..2286a26485 100644 --- a/servers/rendering/renderer_rd/shaders/resolve.glsl +++ b/servers/rendering/renderer_rd/shaders/resolve.glsl @@ -2,7 +2,7 @@ #version 450 -VERSION_DEFINES +#VERSION_DEFINES layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in; |