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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-20 11:35:52 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-20 11:35:52 +0100 |
commit | 3a43d446563e547f523bbd73936137744e51bd4d (patch) | |
tree | 0ad1a10789ef7406ed2ddbad8b1c7276b46ccb11 /servers/rendering/renderer_rd/shaders/particles.glsl | |
parent | 5b235e2e5ef7905913cee74c58482e906681523e (diff) | |
parent | 75ba0a7957b2981264b8db6e4912a73c1f4c3e38 (diff) |
Merge pull request #68830 from Ayush-singla27/issuebranch
fixed incorrect mesh normals in shaders
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/particles.glsl')
0 files changed, 0 insertions, 0 deletions