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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-02-12 10:21:27 +0100
committerGitHub <noreply@github.com>2022-02-12 10:21:27 +0100
commitd1dbe21c56b25aea4143db13a8fbf41bc8df1c2b (patch)
tree9f527e7f31e720b97516a33daac77c9bd825aa51 /servers/rendering/renderer_rd/shaders/luminance_reduce.glsl
parentf5a27ee4fe45925cebfda11ea7d53ca8f39e0a13 (diff)
parent84d7a695704c439b86d8202ccd768bcd07eabfff (diff)
Merge pull request #57980 from akien-mga/vulkan-1.3.204
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/luminance_reduce.glsl')
-rw-r--r--servers/rendering/renderer_rd/shaders/luminance_reduce.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/luminance_reduce.glsl b/servers/rendering/renderer_rd/shaders/luminance_reduce.glsl
index 466442b67a..0ee4cf6e31 100644
--- a/servers/rendering/renderer_rd/shaders/luminance_reduce.glsl
+++ b/servers/rendering/renderer_rd/shaders/luminance_reduce.glsl
@@ -28,7 +28,7 @@ layout(r32f, set = 1, binding = 0) uniform restrict writeonly image2D dest_lumin
layout(set = 2, binding = 0) uniform sampler2D prev_luminance;
#endif
-layout(push_constant, binding = 1, std430) uniform Params {
+layout(push_constant, std430) uniform Params {
ivec2 source_size;
float max_luminance;
float min_luminance;