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author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2021-08-28 19:53:28 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-28 19:53:28 +0200 |
commit | 99c2329b7329fafa0e1cb4f002cfcf7ece8c461c (patch) | |
tree | 52aa2243920cfe11b7038e33545bf84d708d0a3b /servers/rendering/renderer_rd/shaders/luminance_reduce.glsl | |
parent | 7368004869671d1ada14d0628a11a5ba536147af (diff) | |
parent | 221f5da857035fc883c440f3d487d89377d2dca5 (diff) |
Merge pull request #43522 from qarmin/divide_by_zero_in_vectori
Fix crash when dividing by 0 in Vector2/3i
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/luminance_reduce.glsl')
0 files changed, 0 insertions, 0 deletions