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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-03-18 20:29:15 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-18 20:29:15 +0100 |
commit | 35eec4de40ed25eeb4423fcd6ae65936db9961ec (patch) | |
tree | 2d1107c1eb3cfff23982807ebbfabee092683aa3 /servers/rendering/renderer_rd/shaders/luminance_reduce.glsl | |
parent | 02f61d9fb3523f5e04adfa39ba6a62fb2e2e2fe7 (diff) | |
parent | 4bbfd20aa9bebc3ccdec04e156bfcb1711febe7d (diff) |
Merge pull request #59286 from raulsntos/csharp-ignore-PhysicsServer3DExtension
Ignore `PhysicsServer3DExtension` class in C#
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/luminance_reduce.glsl')
0 files changed, 0 insertions, 0 deletions