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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-07 09:14:13 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-07 09:14:13 +0200 |
commit | 29f017378e37026b96b5ff552a180aebee18087e (patch) | |
tree | 822a578a7f093fe46e0894424c7764b9ff6e7a84 /servers/rendering/renderer_rd/shaders/giprobe_write.glsl | |
parent | e3d140e21a85727fe0c012c927a297d81f0ad929 (diff) | |
parent | 154b9c1c913ee04b603989db8664481d4df1aaee (diff) |
Merge pull request #66861 from clayjohn/GLES3-mono-ubo
Use a giant UBO to optimize performance in 2D [OpenGL3]
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/giprobe_write.glsl')
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