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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-02-12 10:21:27 +0100 |
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committer | GitHub <noreply@github.com> | 2022-02-12 10:21:27 +0100 |
commit | d1dbe21c56b25aea4143db13a8fbf41bc8df1c2b (patch) | |
tree | 9f527e7f31e720b97516a33daac77c9bd825aa51 /servers/rendering/renderer_rd/shaders/gi.glsl | |
parent | f5a27ee4fe45925cebfda11ea7d53ca8f39e0a13 (diff) | |
parent | 84d7a695704c439b86d8202ccd768bcd07eabfff (diff) |
Merge pull request #57980 from akien-mga/vulkan-1.3.204
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/gi.glsl')
-rw-r--r-- | servers/rendering/renderer_rd/shaders/gi.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/gi.glsl b/servers/rendering/renderer_rd/shaders/gi.glsl index 9854f124d7..0c7f08813b 100644 --- a/servers/rendering/renderer_rd/shaders/gi.glsl +++ b/servers/rendering/renderer_rd/shaders/gi.glsl @@ -86,7 +86,7 @@ voxel_gi_instances; layout(set = 0, binding = 17) uniform texture3D voxel_gi_textures[MAX_VOXEL_GI_INSTANCES]; -layout(push_constant, binding = 0, std430) uniform Params { +layout(push_constant, std430) uniform Params { ivec2 screen_size; float z_near; float z_far; |