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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-02-12 10:21:27 +0100
committerGitHub <noreply@github.com>2022-02-12 10:21:27 +0100
commitd1dbe21c56b25aea4143db13a8fbf41bc8df1c2b (patch)
tree9f527e7f31e720b97516a33daac77c9bd825aa51 /servers/rendering/renderer_rd/shaders/fsr_upscale.glsl
parentf5a27ee4fe45925cebfda11ea7d53ca8f39e0a13 (diff)
parent84d7a695704c439b86d8202ccd768bcd07eabfff (diff)
Merge pull request #57980 from akien-mga/vulkan-1.3.204
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/fsr_upscale.glsl')
-rw-r--r--servers/rendering/renderer_rd/shaders/fsr_upscale.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/fsr_upscale.glsl b/servers/rendering/renderer_rd/shaders/fsr_upscale.glsl
index 54a7790f77..c8eb78a2f0 100644
--- a/servers/rendering/renderer_rd/shaders/fsr_upscale.glsl
+++ b/servers/rendering/renderer_rd/shaders/fsr_upscale.glsl
@@ -53,7 +53,7 @@ layout(set = 0, binding = 0) uniform sampler2D source_image;
#define FSR_UPSCALE_PASS_TYPE_EASU 0
#define FSR_UPSCALE_PASS_TYPE_RCAS 1
-layout(push_constant, binding = 1, std430) uniform Params {
+layout(push_constant, std430) uniform Params {
float resolution_width;
float resolution_height;
float upscaled_width;