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authorRémi Verschelde <rverschelde@gmail.com>2023-01-23 11:08:55 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-23 11:08:55 +0100
commit1891d9fdf109920b4bfa73001e6c17cf512f1900 (patch)
tree97480eaec0d058b25a034f16795a6d11f1f646da /servers/rendering/renderer_rd/shaders/effects/ssil_blur.glsl
parent37205964b61c4b6d23379a585591009cbddfa6f3 (diff)
parent5b1df48c6c62e2ddc6492d4c210b3281f87b4031 (diff)
Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-US
Convert en_GB spelling to en_US with codespell
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/effects/ssil_blur.glsl')
-rw-r--r--servers/rendering/renderer_rd/shaders/effects/ssil_blur.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/shaders/effects/ssil_blur.glsl b/servers/rendering/renderer_rd/shaders/effects/ssil_blur.glsl
index 47c56571f6..f48e6c4341 100644
--- a/servers/rendering/renderer_rd/shaders/effects/ssil_blur.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/ssil_blur.glsl
@@ -124,14 +124,14 @@ void main() {
vec2 uv = (vec2(gl_GlobalInvocationID.xy) + vec2(0.5, 0.5)) * params.half_screen_pixel_size;
- vec4 centre = textureLod(source_ssil, uv, 0.0);
+ vec4 center = textureLod(source_ssil, uv, 0.0);
vec4 value = textureLod(source_ssil, vec2(uv + vec2(-half_pixel.x * 3, -half_pixel.y)), 0.0) * 0.2;
value += textureLod(source_ssil, vec2(uv + vec2(+half_pixel.x, -half_pixel.y * 3)), 0.0) * 0.2;
value += textureLod(source_ssil, vec2(uv + vec2(-half_pixel.x, +half_pixel.y * 3)), 0.0) * 0.2;
value += textureLod(source_ssil, vec2(uv + vec2(+half_pixel.x * 3, +half_pixel.y)), 0.0) * 0.2;
- vec4 sampled = value + centre * 0.2;
+ vec4 sampled = value + center * 0.2;
#else
#ifdef MODE_SMART