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authorBastiaan Olij <mux213@gmail.com>2021-03-09 13:02:53 +1100
committerBastiaan Olij <mux213@gmail.com>2021-03-10 22:34:50 +1100
commita895844c821e34107792ba3dd81a76aa2f5b07c8 (patch)
treedf3fe0ec83caef9cac8fd644d7a1b635147de208 /servers/rendering/renderer_rd/shaders/SCsub
parenta3cdaa7a0915388fe14bd9d1644d73a8371583f6 (diff)
Renaming RendererSceneRenderForward to RendererSceneRenderForwardClustered so we can introduce RendererSceneRenderForwardMobile
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/SCsub')
-rw-r--r--servers/rendering/renderer_rd/shaders/SCsub2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/SCsub b/servers/rendering/renderer_rd/shaders/SCsub
index c192574ff2..0f85e3fa30 100644
--- a/servers/rendering/renderer_rd/shaders/SCsub
+++ b/servers/rendering/renderer_rd/shaders/SCsub
@@ -11,7 +11,7 @@ if "RD_GLSL" in env["BUILDERS"]:
env.RD_GLSL("cubemap_roughness.glsl")
env.RD_GLSL("cubemap_downsampler.glsl")
env.RD_GLSL("cubemap_filter.glsl")
- env.RD_GLSL("scene_forward.glsl")
+ env.RD_GLSL("scene_forward_clustered.glsl")
env.RD_GLSL("sky.glsl")
env.RD_GLSL("tonemap.glsl")
env.RD_GLSL("cube_to_dp.glsl")