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author | Bastiaan Olij <mux213@gmail.com> | 2022-04-27 13:42:50 +1000 |
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committer | Bastiaan Olij <mux213@gmail.com> | 2022-04-28 15:00:30 +1000 |
commit | 3b2267ba6d0db3e6db4a0f95c58f7c7e300fec92 (patch) | |
tree | 2e6548680e68d80327ee271686bc64189caaca9d /servers/rendering/renderer_rd/shaders/SCsub | |
parent | 06c33cca18d81bc0976c512a0f6b608780fad958 (diff) |
Splitting tonemapper into its own class
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/SCsub')
-rw-r--r-- | servers/rendering/renderer_rd/shaders/SCsub | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/shaders/SCsub b/servers/rendering/renderer_rd/shaders/SCsub index fc513d3fb9..acb843bfb6 100644 --- a/servers/rendering/renderer_rd/shaders/SCsub +++ b/servers/rendering/renderer_rd/shaders/SCsub @@ -15,3 +15,5 @@ if "RD_GLSL" in env["BUILDERS"]: # compile shaders for glsl_file in glsl_files: env.RD_GLSL(glsl_file) + +SConscript("effects/SCsub") |