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authorBastiaan Olij <mux213@gmail.com>2022-04-27 13:42:50 +1000
committerBastiaan Olij <mux213@gmail.com>2022-04-28 15:00:30 +1000
commit3b2267ba6d0db3e6db4a0f95c58f7c7e300fec92 (patch)
tree2e6548680e68d80327ee271686bc64189caaca9d /servers/rendering/renderer_rd/shaders/SCsub
parent06c33cca18d81bc0976c512a0f6b608780fad958 (diff)
Splitting tonemapper into its own class
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/SCsub')
-rw-r--r--servers/rendering/renderer_rd/shaders/SCsub2
1 files changed, 2 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/shaders/SCsub b/servers/rendering/renderer_rd/shaders/SCsub
index fc513d3fb9..acb843bfb6 100644
--- a/servers/rendering/renderer_rd/shaders/SCsub
+++ b/servers/rendering/renderer_rd/shaders/SCsub
@@ -15,3 +15,5 @@ if "RD_GLSL" in env["BUILDERS"]:
# compile shaders
for glsl_file in glsl_files:
env.RD_GLSL(glsl_file)
+
+SConscript("effects/SCsub")