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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-01-19 10:10:54 +0100
committerGitHub <noreply@github.com>2022-01-19 10:10:54 +0100
commit8b8e858778bbf9e0dad66335f351920332c547de (patch)
tree60786c000c2c0d975feb95e86d3ab98c7db1fd71 /servers/rendering/renderer_rd/renderer_scene_sky_rd.h
parent74b110a736c35d7183898b01b2f03db3bb98a5a5 (diff)
parent4a1c28460e3d85d2d7505970ce3a6c2e6f404f15 (diff)
Merge pull request #54489 from briansemrau/texture-delete-update
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_scene_sky_rd.h')
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
index 46d376e667..d81a415c2d 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
@@ -228,7 +228,6 @@ public:
} sky_shader;
struct SkyMaterialData : public RendererStorageRD::MaterialData {
- uint64_t last_frame;
SkyShaderData *shader_data;
RID uniform_set;
bool uniform_set_updated;