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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-08-31 08:47:03 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-31 08:47:03 +0200 |
commit | d58a1d65a9e36ea4eeb3e8039da2dda6ffae95c0 (patch) | |
tree | d281893d242bfe7f714dc14615f6b6b336a94a76 /servers/rendering/renderer_rd/renderer_scene_render_rd.h | |
parent | 96b470b28ed2e3c7294368506dae95dee0b1f288 (diff) | |
parent | 09bedcead445d1f628d628efe6703570b84fe1d1 (diff) |
Merge pull request #63413 from Calinou/volumetric-fog-add-per-light-energy-2
Add a per-light volumetric fog energy property
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_scene_render_rd.h')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_scene_render_rd.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h index 8e59b21aa8..3867fd8605 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h @@ -618,7 +618,7 @@ private: float soft_shadow_size; float soft_shadow_scale; uint32_t mask; - float shadow_volumetric_fog_fade; + float volumetric_fog_energy; uint32_t bake_mode; float projector_rect[4]; }; @@ -638,7 +638,7 @@ private: float fade_to; uint32_t pad[2]; uint32_t bake_mode; - float shadow_volumetric_fog_fade; + float volumetric_fog_energy; float shadow_bias[4]; float shadow_normal_bias[4]; float shadow_transmittance_bias[4]; |