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author | Rémi Verschelde <remi@verschelde.fr> | 2021-09-25 12:26:08 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-25 12:26:08 +0200 |
commit | 9293c76636419318a38f3e1f788c3a982dc7739a (patch) | |
tree | f473cfb515fa5df04a185627586ac46244ac2caa /servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | |
parent | 9c13e9152fa513bf5fcf5b1cc17dd66f3aae0929 (diff) | |
parent | cdd912c48eab15f581459afc2cda8fdcfabf92db (diff) |
Merge pull request #53049 from AnilBK/dont-construct-2
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_scene_render_rd.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | 14 |
1 files changed, 4 insertions, 10 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 8e31ec1d8b..b0fdd0b0a9 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -4258,10 +4258,7 @@ void RendererSceneRenderRD::_render_shadow_pass(RID p_light, RID p_shadow_atlas, light_projection = light_instance->shadow_transform[p_pass].camera; light_transform = light_instance->shadow_transform[p_pass].transform; - atlas_rect.position.x = light_instance->directional_rect.position.x; - atlas_rect.position.y = light_instance->directional_rect.position.y; - atlas_rect.size.width = light_instance->directional_rect.size.x; - atlas_rect.size.height = light_instance->directional_rect.size.y; + atlas_rect = light_instance->directional_rect; if (storage->light_directional_get_shadow_mode(light_instance->light) == RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS) { atlas_rect.size.width /= 2; @@ -4272,8 +4269,7 @@ void RendererSceneRenderRD::_render_shadow_pass(RID p_light, RID p_shadow_atlas, } else if (p_pass == 2) { atlas_rect.position.y += atlas_rect.size.height; } else if (p_pass == 3) { - atlas_rect.position.x += atlas_rect.size.width; - atlas_rect.position.y += atlas_rect.size.height; + atlas_rect.position += atlas_rect.size; } } else if (storage->light_directional_get_shadow_mode(light_instance->light) == RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS) { atlas_rect.size.height /= 2; @@ -4382,10 +4378,8 @@ void RendererSceneRenderRD::_render_shadow_pass(RID p_light, RID p_shadow_atlas, _render_shadow_end(); //reblit Rect2 atlas_rect_norm = atlas_rect; - atlas_rect_norm.position.x /= float(atlas_size); - atlas_rect_norm.position.y /= float(atlas_size); - atlas_rect_norm.size.x /= float(atlas_size); - atlas_rect_norm.size.y /= float(atlas_size); + atlas_rect_norm.position /= float(atlas_size); + atlas_rect_norm.size /= float(atlas_size); storage->get_effects()->copy_cubemap_to_dp(render_texture, atlas_fb, atlas_rect_norm, atlas_rect.size, light_projection.get_z_near(), light_projection.get_z_far(), false); atlas_rect_norm.position += Vector2(dual_paraboloid_offset) * atlas_rect_norm.size; storage->get_effects()->copy_cubemap_to_dp(render_texture, atlas_fb, atlas_rect_norm, atlas_rect.size, light_projection.get_z_near(), light_projection.get_z_far(), true); |