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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-11-06 19:39:19 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-11-06 19:40:52 +0100
commit91aa7cf1dacefc8f7ac9dff745684ace281d2e71 (patch)
treed84a9d2f6c13bdec7094f1a16f4103e4b836e099 /servers/rendering/renderer_rd/renderer_scene_gi_rd.h
parent4651b2ae5ca0ed01fb7ff863fbb2e503bf277c84 (diff)
Decrease the default VoxelGI quality to improve performance
On a GeForce GTX 1080 in 2002×1447 resolution, decreasing VoxelGI quality from High to Low quality saves 1.2 ms of GPU time in a medium-sized test scene. This only results in a minor drop in quality.
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_scene_gi_rd.h')
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_gi_rd.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_gi_rd.h b/servers/rendering/renderer_rd/renderer_scene_gi_rd.h
index 9f6fc8a9b7..8cad2305f3 100644
--- a/servers/rendering/renderer_rd/renderer_scene_gi_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_gi_rd.h
@@ -392,7 +392,7 @@ public:
return voxel_gi->texture;
};
- RS::VoxelGIQuality voxel_gi_quality = RS::VOXEL_GI_QUALITY_HIGH;
+ RS::VoxelGIQuality voxel_gi_quality = RS::VOXEL_GI_QUALITY_LOW;
/* SDFGI */