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authorRémi Verschelde <remi@verschelde.fr>2022-05-16 11:59:38 +0200
committerGitHub <noreply@github.com>2022-05-16 11:59:38 +0200
commitc1277c2183eaacb9ae49f9fef0c57443b934b72b (patch)
tree434b526eb286850ebccc6d2c998a7d90fdb8b5e2 /servers/rendering/renderer_rd/renderer_canvas_render_rd.h
parent396def9b66c476f7834604adb7136ca903ed01be (diff)
parent746dddc0673d7261f19b1e056e90e6e3a49ef33a (diff)
Merge pull request #60999 from reduz/replace-rbhash-by-hashmap
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_canvas_render_rd.h')
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
index 06970acca6..04881ce7e6 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
@@ -166,14 +166,14 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
PipelineVariants pipeline_variants;
String path;
- Map<StringName, ShaderLanguage::ShaderNode::Uniform> uniforms;
+ HashMap<StringName, ShaderLanguage::ShaderNode::Uniform> uniforms;
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
uint32_t ubo_size = 0;
String code;
- Map<StringName, Map<int, RID>> default_texture_params;
+ HashMap<StringName, HashMap<int, RID>> default_texture_params;
bool uses_screen_texture = false;
bool uses_sdf = false;
@@ -205,7 +205,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
virtual void set_render_priority(int p_priority) {}
virtual void set_next_pass(RID p_pass) {}
- virtual bool update_parameters(const Map<StringName, Variant> &p_parameters, bool p_uniform_dirty, bool p_textures_dirty);
+ virtual bool update_parameters(const HashMap<StringName, Variant> &p_parameters, bool p_uniform_dirty, bool p_textures_dirty);
virtual ~CanvasMaterialData();
};