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authorRĂ©mi Verschelde <remi@verschelde.fr>2020-12-21 17:30:01 +0100
committerGitHub <noreply@github.com>2020-12-21 17:30:01 +0100
commit6532596d97d90474738283e0f2662719d10aaac0 (patch)
treecb39cd13521cae7b28c8e083a673ed52a9381274 /servers/rendering/renderer_rd/pipeline_cache_rd.h
parent0923494c78130d69ff6d53737c53e5b6cfc163a2 (diff)
parent2d56e092765affde1904e76fe912329db0e9eab6 (diff)
Merge pull request #44472 from winterpixelgames/PR-duplicate-packedarrays
Add support for duplicate() for Packed*Array, and they are pass by ref in godot 4.0
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