diff options
author | reduz <reduzio@gmail.com> | 2020-12-04 15:26:24 -0300 |
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committer | reduz <reduzio@gmail.com> | 2020-12-04 18:39:46 -0300 |
commit | 2787ad65be12a8ac84b7cc8536749686e9fe80dc (patch) | |
tree | 2f2cfbc02bddd77ba217797a5206767881184913 /servers/rendering/renderer_rd/pipeline_cache_rd.h | |
parent | 3dc8aaaccc642cddbd8d5c1841fef079db5c7edf (diff) |
RenderingServer reorganization
Diffstat (limited to 'servers/rendering/renderer_rd/pipeline_cache_rd.h')
-rw-r--r-- | servers/rendering/renderer_rd/pipeline_cache_rd.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/pipeline_cache_rd.h b/servers/rendering/renderer_rd/pipeline_cache_rd.h new file mode 100644 index 0000000000..2f91c3c3b5 --- /dev/null +++ b/servers/rendering/renderer_rd/pipeline_cache_rd.h @@ -0,0 +1,96 @@ +/*************************************************************************/ +/* pipeline_cache_rd.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef PIPELINE_CACHE_RD_H +#define PIPELINE_CACHE_RD_H + +#include "core/os/spin_lock.h" +#include "servers/rendering/rendering_device.h" + +class PipelineCacheRD { + SpinLock spin_lock; + + RID shader; + uint32_t input_mask; + + RD::RenderPrimitive render_primitive; + RD::PipelineRasterizationState rasterization_state; + RD::PipelineMultisampleState multisample_state; + RD::PipelineDepthStencilState depth_stencil_state; + RD::PipelineColorBlendState blend_state; + int dynamic_state_flags; + + struct Version { + RD::VertexFormatID vertex_id; + RD::FramebufferFormatID framebuffer_id; + bool wireframe; + RID pipeline; + }; + + Version *versions; + uint32_t version_count; + + RID _generate_version(RD::VertexFormatID p_vertex_format_id, RD::FramebufferFormatID p_framebuffer_format_id, bool p_wireframe); + + void _clear(); + +public: + void setup(RID p_shader, RD::RenderPrimitive p_primitive, const RD::PipelineRasterizationState &p_rasterization_state, RD::PipelineMultisampleState p_multisample, const RD::PipelineDepthStencilState &p_depth_stencil_state, const RD::PipelineColorBlendState &p_blend_state, int p_dynamic_state_flags = 0); + void update_shader(RID p_shader); + + _FORCE_INLINE_ RID get_render_pipeline(RD::VertexFormatID p_vertex_format_id, RD::FramebufferFormatID p_framebuffer_format_id, bool p_wireframe = false) { +#ifdef DEBUG_ENABLED + ERR_FAIL_COND_V_MSG(shader.is_null(), RID(), + "Attempted to use an unused shader variant (shader is null),"); +#endif + + spin_lock.lock(); + RID result; + for (uint32_t i = 0; i < version_count; i++) { + if (versions[i].vertex_id == p_vertex_format_id && versions[i].framebuffer_id == p_framebuffer_format_id && versions[i].wireframe == p_wireframe) { + result = versions[i].pipeline; + spin_lock.unlock(); + return result; + } + } + result = _generate_version(p_vertex_format_id, p_framebuffer_format_id, p_wireframe); + spin_lock.unlock(); + return result; + } + + _FORCE_INLINE_ uint32_t get_vertex_input_mask() const { + return input_mask; + } + void clear(); + PipelineCacheRD(); + ~PipelineCacheRD(); +}; + +#endif // RENDER_PIPELINE_CACHE_RD_H |