diff options
author | reduz <reduzio@gmail.com> | 2020-12-04 15:26:24 -0300 |
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committer | reduz <reduzio@gmail.com> | 2020-12-04 18:39:46 -0300 |
commit | 2787ad65be12a8ac84b7cc8536749686e9fe80dc (patch) | |
tree | 2f2cfbc02bddd77ba217797a5206767881184913 /servers/rendering/renderer_rd/light_cluster_builder.h | |
parent | 3dc8aaaccc642cddbd8d5c1841fef079db5c7edf (diff) |
RenderingServer reorganization
Diffstat (limited to 'servers/rendering/renderer_rd/light_cluster_builder.h')
-rw-r--r-- | servers/rendering/renderer_rd/light_cluster_builder.h | 290 |
1 files changed, 290 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/light_cluster_builder.h b/servers/rendering/renderer_rd/light_cluster_builder.h new file mode 100644 index 0000000000..0767a96817 --- /dev/null +++ b/servers/rendering/renderer_rd/light_cluster_builder.h @@ -0,0 +1,290 @@ +/*************************************************************************/ +/* light_cluster_builder.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef LIGHT_CLUSTER_BUILDER_H +#define LIGHT_CLUSTER_BUILDER_H + +#include "servers/rendering/renderer_rd/renderer_storage_rd.h" + +class LightClusterBuilder { +public: + enum LightType { + LIGHT_TYPE_OMNI, + LIGHT_TYPE_SPOT + }; + + enum ItemType { + ITEM_TYPE_OMNI_LIGHT, + ITEM_TYPE_SPOT_LIGHT, + ITEM_TYPE_REFLECTION_PROBE, + ITEM_TYPE_DECAL, + ITEM_TYPE_MAX //should always be 4 + }; + + enum { + COUNTER_SHIFT = 20, //one million total ids + POINTER_MASK = (1 << COUNTER_SHIFT) - 1, + COUNTER_MASK = 0xfff // 4096 items per cell + }; + +private: + struct LightData { + float position[3]; + uint32_t type; + float radius; + float spot_aperture; + uint32_t pad[2]; + }; + + uint32_t light_count = 0; + uint32_t light_max = 0; + LightData *lights = nullptr; + + struct OrientedBoxData { + float position[3]; + uint32_t pad; + float x_axis[3]; + uint32_t pad2; + float y_axis[3]; + uint32_t pad3; + float z_axis[3]; + uint32_t pad4; + }; + + uint32_t refprobe_count = 0; + uint32_t refprobe_max = 0; + OrientedBoxData *refprobes = nullptr; + + uint32_t decal_count = 0; + uint32_t decal_max = 0; + OrientedBoxData *decals = nullptr; + + struct Item { + AABB aabb; + ItemType type; + uint32_t index; + }; + + Item *items = nullptr; + uint32_t item_count = 0; + uint32_t item_max = 0; + + uint32_t width = 0; + uint32_t height = 0; + uint32_t depth = 0; + + struct Cell { + uint32_t item_pointers[ITEM_TYPE_MAX]; + }; + + Vector<uint8_t> cluster_data; + RID cluster_texture; + + struct SortID { + uint32_t cell_index; + uint32_t item_index; + ItemType item_type; + }; + + SortID *sort_ids = nullptr; + Vector<uint32_t> ids; + uint32_t sort_id_count = 0; + uint32_t sort_id_max = 0; + RID items_buffer; + + Transform view_xform; + CameraMatrix projection; + float z_far = 0; + float z_near = 0; + + _FORCE_INLINE_ void _add_item(const AABB &p_aabb, ItemType p_type, uint32_t p_index) { + if (unlikely(item_count == item_max)) { + item_max = nearest_power_of_2_templated(item_max + 1); + items = (Item *)memrealloc(items, sizeof(Item) * item_max); + } + + Item &item = items[item_count]; + item.aabb = p_aabb; + item.index = p_index; + item.type = p_type; + item_count++; + } + +public: + void begin(const Transform &p_view_transform, const CameraMatrix &p_cam_projection); + + _FORCE_INLINE_ void add_light(LightType p_type, const Transform &p_transform, float p_radius, float p_spot_aperture) { + if (unlikely(light_count == light_max)) { + light_max = nearest_power_of_2_templated(light_max + 1); + lights = (LightData *)memrealloc(lights, sizeof(LightData) * light_max); + } + + LightData &ld = lights[light_count]; + ld.type = p_type; + ld.position[0] = p_transform.origin.x; + ld.position[1] = p_transform.origin.y; + ld.position[2] = p_transform.origin.z; + ld.radius = p_radius; + ld.spot_aperture = p_spot_aperture; + + Transform xform = view_xform * p_transform; + + ld.radius *= xform.basis.get_uniform_scale(); + + AABB aabb; + + switch (p_type) { + case LIGHT_TYPE_OMNI: { + aabb.position = xform.origin; + aabb.size = Vector3(ld.radius, ld.radius, ld.radius); + aabb.position -= aabb.size; + aabb.size *= 2.0; + + _add_item(aabb, ITEM_TYPE_OMNI_LIGHT, light_count); + } break; + case LIGHT_TYPE_SPOT: { + float r = ld.radius; + real_t len = Math::tan(Math::deg2rad(ld.spot_aperture)) * r; + + aabb.position = xform.origin; + aabb.expand_to(xform.xform(Vector3(len, len, -r))); + aabb.expand_to(xform.xform(Vector3(-len, len, -r))); + aabb.expand_to(xform.xform(Vector3(-len, -len, -r))); + aabb.expand_to(xform.xform(Vector3(len, -len, -r))); + _add_item(aabb, ITEM_TYPE_SPOT_LIGHT, light_count); + } break; + } + + light_count++; + } + + _FORCE_INLINE_ void add_reflection_probe(const Transform &p_transform, const Vector3 &p_half_extents) { + if (unlikely(refprobe_count == refprobe_max)) { + refprobe_max = nearest_power_of_2_templated(refprobe_max + 1); + refprobes = (OrientedBoxData *)memrealloc(refprobes, sizeof(OrientedBoxData) * refprobe_max); + } + + Transform xform = view_xform * p_transform; + + OrientedBoxData &rp = refprobes[refprobe_count]; + Vector3 origin = xform.origin; + rp.position[0] = origin.x; + rp.position[1] = origin.y; + rp.position[2] = origin.z; + + Vector3 x_axis = xform.basis.get_axis(0) * p_half_extents.x; + rp.x_axis[0] = x_axis.x; + rp.x_axis[1] = x_axis.y; + rp.x_axis[2] = x_axis.z; + + Vector3 y_axis = xform.basis.get_axis(1) * p_half_extents.y; + rp.y_axis[0] = y_axis.x; + rp.y_axis[1] = y_axis.y; + rp.y_axis[2] = y_axis.z; + + Vector3 z_axis = xform.basis.get_axis(2) * p_half_extents.z; + rp.z_axis[0] = z_axis.x; + rp.z_axis[1] = z_axis.y; + rp.z_axis[2] = z_axis.z; + + AABB aabb; + + aabb.position = origin + x_axis + y_axis + z_axis; + aabb.expand_to(origin + x_axis + y_axis - z_axis); + aabb.expand_to(origin + x_axis - y_axis + z_axis); + aabb.expand_to(origin + x_axis - y_axis - z_axis); + aabb.expand_to(origin - x_axis + y_axis + z_axis); + aabb.expand_to(origin - x_axis + y_axis - z_axis); + aabb.expand_to(origin - x_axis - y_axis + z_axis); + aabb.expand_to(origin - x_axis - y_axis - z_axis); + + _add_item(aabb, ITEM_TYPE_REFLECTION_PROBE, refprobe_count); + + refprobe_count++; + } + + _FORCE_INLINE_ void add_decal(const Transform &p_transform, const Vector3 &p_half_extents) { + if (unlikely(decal_count == decal_max)) { + decal_max = nearest_power_of_2_templated(decal_max + 1); + decals = (OrientedBoxData *)memrealloc(decals, sizeof(OrientedBoxData) * decal_max); + } + + Transform xform = view_xform * p_transform; + + OrientedBoxData &dc = decals[decal_count]; + + Vector3 origin = xform.origin; + dc.position[0] = origin.x; + dc.position[1] = origin.y; + dc.position[2] = origin.z; + + Vector3 x_axis = xform.basis.get_axis(0) * p_half_extents.x; + dc.x_axis[0] = x_axis.x; + dc.x_axis[1] = x_axis.y; + dc.x_axis[2] = x_axis.z; + + Vector3 y_axis = xform.basis.get_axis(1) * p_half_extents.y; + dc.y_axis[0] = y_axis.x; + dc.y_axis[1] = y_axis.y; + dc.y_axis[2] = y_axis.z; + + Vector3 z_axis = xform.basis.get_axis(2) * p_half_extents.z; + dc.z_axis[0] = z_axis.x; + dc.z_axis[1] = z_axis.y; + dc.z_axis[2] = z_axis.z; + + AABB aabb; + + aabb.position = origin + x_axis + y_axis + z_axis; + aabb.expand_to(origin + x_axis + y_axis - z_axis); + aabb.expand_to(origin + x_axis - y_axis + z_axis); + aabb.expand_to(origin + x_axis - y_axis - z_axis); + aabb.expand_to(origin - x_axis + y_axis + z_axis); + aabb.expand_to(origin - x_axis + y_axis - z_axis); + aabb.expand_to(origin - x_axis - y_axis + z_axis); + aabb.expand_to(origin - x_axis - y_axis - z_axis); + + _add_item(aabb, ITEM_TYPE_DECAL, decal_count); + + decal_count++; + } + + void bake_cluster(); + + void setup(uint32_t p_width, uint32_t p_height, uint32_t p_depth); + + RID get_cluster_texture() const; + RID get_cluster_indices_buffer() const; + + LightClusterBuilder(); + ~LightClusterBuilder(); +}; + +#endif // LIGHT_CLUSTER_BUILDER_H |