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authorLyuma <xn.lyuma@gmail.com>2021-09-08 21:29:14 -0700
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2021-09-10 09:16:48 -0700
commitaca4b737f107c344151cb8eb859087b1f52fbe35 (patch)
treecedb3d0e3f8baccf631d5ded3c3d7c0d79ccab53 /servers/rendering/renderer_rd/forward_mobile
parentc30cffe1b0fa1e87c7b28139ee4765851f5d3398 (diff)
8 uvs for glTF2, URI decode and Vertex Custom api.
Add glTF2 uri decode for paths. Add vertex custom apis. Add scene importer api. Change Color to float; add support for float-based custom channels in SurfaceTool and EditorSceneImporterMesh Co-authored-by: darth negative hunter <thenegativehunter2@users.noreply.github.com>
Diffstat (limited to 'servers/rendering/renderer_rd/forward_mobile')
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index 14b3b6d9aa..cd314d8c56 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -593,10 +593,10 @@ void SceneShaderForwardMobile::init(RendererStorageRD *p_storage, const String p
actions.usage_defines["UV2"] = "#define UV2_USED\n";
actions.usage_defines["BONE_INDICES"] = "#define BONES_USED\n";
actions.usage_defines["BONE_WEIGHTS"] = "#define WEIGHTS_USED\n";
- actions.usage_defines["CUSTOM0"] = "#define CUSTOM0\n";
- actions.usage_defines["CUSTOM1"] = "#define CUSTOM1\n";
- actions.usage_defines["CUSTOM2"] = "#define CUSTOM2\n";
- actions.usage_defines["CUSTOM3"] = "#define CUSTOM3\n";
+ actions.usage_defines["CUSTOM0"] = "#define CUSTOM0_USED\n";
+ actions.usage_defines["CUSTOM1"] = "#define CUSTOM1_USED\n";
+ actions.usage_defines["CUSTOM2"] = "#define CUSTOM2_USED\n";
+ actions.usage_defines["CUSTOM3"] = "#define CUSTOM3_USED\n";
actions.usage_defines["NORMAL_MAP"] = "#define NORMAL_MAP_USED\n";
actions.usage_defines["NORMAL_MAP_DEPTH"] = "@NORMAL_MAP";
actions.usage_defines["COLOR"] = "#define COLOR_USED\n";