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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-06-08 07:16:25 +0200 |
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committer | GitHub <noreply@github.com> | 2022-06-08 07:16:25 +0200 |
commit | 48dcafeed9d284d1cd872722d43735e973f18d57 (patch) | |
tree | 7e013bde2f3e24866b87dd01b50633313853a677 /servers/rendering/renderer_rd/forward_mobile | |
parent | 2e041f91fd1a38541f846930718f079adbe99cfb (diff) | |
parent | b6649828cd7e78dc8ff05728179711fec5914862 (diff) |
Merge pull request #61794 from clayjohn/VULKAN-viewport-size
Use RenderBuffer size instead of half extents for VIEWPORT_SIZE
Diffstat (limited to 'servers/rendering/renderer_rd/forward_mobile')
-rw-r--r-- | servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp index 2ba5cabff2..9523bc8604 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp @@ -485,9 +485,8 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color RENDER_TIMESTAMP("Setup 3D Scene"); - Vector2 vp_he = p_render_data->cam_projection.get_viewport_half_extents(); - scene_state.ubo.viewport_size[0] = vp_he.x; - scene_state.ubo.viewport_size[1] = vp_he.y; + scene_state.ubo.viewport_size[0] = render_buffer->width; + scene_state.ubo.viewport_size[1] = render_buffer->height; scene_state.ubo.directional_light_count = 0; scene_state.ubo.opaque_prepass_threshold = 0.0; |