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author | clayjohn <claynjohn@gmail.com> | 2022-09-30 14:10:46 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-10-02 21:37:06 -0700 |
commit | 3126619aa501e0731895a0c6ced3eb2cc1e38ec5 (patch) | |
tree | 4a915f279a31b4d78114c148aafcc0a38014f941 /servers/rendering/renderer_rd/forward_mobile | |
parent | e69b7083d45c5d8698508cce7086d361c4b1f44c (diff) |
Update Instance flags in shaders to match instance flags in engine
Diffstat (limited to 'servers/rendering/renderer_rd/forward_mobile')
-rw-r--r-- | servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h index 1b31d2749d..a53872fc88 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h @@ -371,7 +371,7 @@ protected: /* Geometry instance */ - // check which ones of these apply, probably all except GI and SDFGI + // When changing any of these enums, remember to change the corresponding enums in the shader files as well. enum { INSTANCE_DATA_FLAGS_NON_UNIFORM_SCALE = 1 << 4, INSTANCE_DATA_FLAG_USE_GI_BUFFERS = 1 << 5, |