diff options
author | Bastiaan Olij <mux213@gmail.com> | 2022-04-08 00:00:51 +1000 |
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committer | Bastiaan Olij <mux213@gmail.com> | 2022-04-17 12:59:50 +1000 |
commit | 6b28d94e77e0370225d823bd6a61ec3e159317a8 (patch) | |
tree | 5892314bdd4d0a4bcebe4f238ef3e79b4c464e31 /servers/rendering/renderer_rd/forward_clustered | |
parent | f7ca732df19c968693d5d1300f54a88a71c1bf11 (diff) |
Merge canvas and decal into TextureStorage and add render target
Diffstat (limited to 'servers/rendering/renderer_rd/forward_clustered')
-rw-r--r-- | servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp index b541e6ca88..63dc0175f7 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp @@ -30,8 +30,8 @@ #include "render_forward_clustered.h" #include "core/config/project_settings.h" -#include "servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.h" #include "servers/rendering/renderer_rd/storage_rd/mesh_storage.h" +#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h" #include "servers/rendering/renderer_rd/uniform_set_cache_rd.h" #include "servers/rendering/rendering_device.h" #include "servers/rendering/rendering_server_default.h" @@ -2167,7 +2167,7 @@ void RenderForwardClustered::_update_render_base_uniform_set() { RD::Uniform u; u.binding = 11; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - RID decal_atlas = RendererRD::DecalAtlasStorage::get_singleton()->decal_atlas_get_texture(); + RID decal_atlas = RendererRD::TextureStorage::get_singleton()->decal_atlas_get_texture(); u.append_id(decal_atlas); uniforms.push_back(u); } @@ -2175,7 +2175,7 @@ void RenderForwardClustered::_update_render_base_uniform_set() { RD::Uniform u; u.binding = 12; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - RID decal_atlas = RendererRD::DecalAtlasStorage::get_singleton()->decal_atlas_get_texture_srgb(); + RID decal_atlas = RendererRD::TextureStorage::get_singleton()->decal_atlas_get_texture_srgb(); u.append_id(decal_atlas); uniforms.push_back(u); } |