diff options
author | clayjohn <claynjohn@gmail.com> | 2023-01-19 19:44:20 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2023-01-20 09:58:17 -0800 |
commit | 49bebf2bfb490d9e2e9ae8ce7fd81fb8c1d967ae (patch) | |
tree | 936fc5aecf8ef1e02a233871f2e7c3080bac8dc0 /servers/rendering/renderer_rd/forward_clustered | |
parent | 360b61084a4a5bc0f9577212a3079430601b3408 (diff) |
Sort decals and lights based on camera origin
Also implement sort_offset for decals
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Diffstat (limited to 'servers/rendering/renderer_rd/forward_clustered')
-rw-r--r-- | servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp index 93c741fd34..3fd8d55a71 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp @@ -1480,7 +1480,7 @@ void RenderForwardClustered::_pre_opaque_render(RenderDataRD *p_render_data, boo uint32_t directional_light_count = 0; uint32_t positional_light_count = 0; light_storage->update_light_buffers(p_render_data, *p_render_data->lights, p_render_data->scene_data->cam_transform, p_render_data->shadow_atlas, using_shadows, directional_light_count, positional_light_count, p_render_data->directional_light_soft_shadows); - texture_storage->update_decal_buffer(*p_render_data->decals, p_render_data->scene_data->cam_transform.affine_inverse()); + texture_storage->update_decal_buffer(*p_render_data->decals, p_render_data->scene_data->cam_transform); p_render_data->directional_light_count = directional_light_count; |