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authorMalcolm Nixon <Malcolm.nixon@gmail.com>2022-12-05 23:02:13 -0500
committerMalcolm Nixon <Malcolm.nixon@gmail.com>2022-12-06 06:47:50 -0500
commit0f8a968cd41500b1ca846fe80a14fa309f182f27 (patch)
tree3465492d5586c3b9ddb7fa8e1d3ac8d583bfd5c6 /servers/rendering/renderer_rd/environment
parentf3e6750a7e4702918e05f42b1376e30e652f2f90 (diff)
Modified the mobile renderer to apply the sky_transform operations in the same order as the forward_plus renderer.
Update rasterizer_scene_gles3.cpp Apply sky_transform order fix to the gles3 renderer.
Diffstat (limited to 'servers/rendering/renderer_rd/environment')
-rw-r--r--servers/rendering/renderer_rd/environment/sky.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/environment/sky.cpp b/servers/rendering/renderer_rd/environment/sky.cpp
index 0acd48c22a..36d26ad783 100644
--- a/servers/rendering/renderer_rd/environment/sky.cpp
+++ b/servers/rendering/renderer_rd/environment/sky.cpp
@@ -1661,7 +1661,7 @@ void SkyRD::update_res_buffers(RID p_env, uint32_t p_view_count, const Projectio
projections = &camera;
}
- sky_transform = p_transform.basis * sky_transform;
+ sky_transform = sky_transform * p_transform.basis;
if (shader_data->uses_quarter_res) {
PipelineCacheRD *pipeline = &shader_data->pipelines[view_count > 1 ? SKY_VERSION_QUARTER_RES_MULTIVIEW : SKY_VERSION_QUARTER_RES];
@@ -1754,7 +1754,7 @@ void SkyRD::draw(RD::DrawListID p_draw_list, RID p_env, RID p_fb, uint32_t p_vie
projections = &camera;
}
- sky_transform = p_transform.basis * sky_transform;
+ sky_transform = sky_transform * p_transform.basis;
PipelineCacheRD *pipeline = &shader_data->pipelines[view_count > 1 ? SKY_VERSION_BACKGROUND_MULTIVIEW : SKY_VERSION_BACKGROUND];