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authorAaron Franke <arnfranke@yahoo.com>2022-10-04 11:44:48 -0500
committerAaron Franke <arnfranke@yahoo.com>2022-10-04 12:34:19 -0500
commit2cea42cc7faf12ad56b12c113bbb70521264c8e8 (patch)
treeae895ad9e52b96b92d60ae91fa80565fdce08c15 /servers/rendering/renderer_rd/environment/gi.cpp
parent0056acf46fc88757cae9d9f6fe9805f0eec1cd09 (diff)
Rename Projection `matrix` to `columns`
Diffstat (limited to 'servers/rendering/renderer_rd/environment/gi.cpp')
-rw-r--r--servers/rendering/renderer_rd/environment/gi.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/servers/rendering/renderer_rd/environment/gi.cpp b/servers/rendering/renderer_rd/environment/gi.cpp
index 0853460861..0bcaf5b8f9 100644
--- a/servers/rendering/renderer_rd/environment/gi.cpp
+++ b/servers/rendering/renderer_rd/environment/gi.cpp
@@ -1634,7 +1634,7 @@ void GI::SDFGI::debug_draw(uint32_t p_view_count, const Projection *p_projection
Projection inv_projection = p_projections[v].inverse();
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 3; j++) {
- push_constant.inv_projection[j][i] = inv_projection.matrix[i][j];
+ push_constant.inv_projection[j][i] = inv_projection.columns[i][j];
}
}
@@ -3285,7 +3285,7 @@ void GI::VoxelGIInstance::debug(RD::DrawListID p_draw_list, RID p_framebuffer, c
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
- push_constant.projection[i * 4 + j] = cam_transform.matrix[i][j];
+ push_constant.projection[i * 4 + j] = cam_transform.columns[i][j];
}
}
@@ -3820,10 +3820,10 @@ void GI::process_gi(Ref<RenderSceneBuffersRD> p_render_buffers, const RID *p_nor
push_constant.z_far = p_projections[0].get_z_far();
// these are only used if we have 1 view, else we use the projections in our scene data
- push_constant.proj_info[0] = -2.0f / (internal_size.x * p_projections[0].matrix[0][0]);
- push_constant.proj_info[1] = -2.0f / (internal_size.y * p_projections[0].matrix[1][1]);
- push_constant.proj_info[2] = (1.0f - p_projections[0].matrix[0][2]) / p_projections[0].matrix[0][0];
- push_constant.proj_info[3] = (1.0f + p_projections[0].matrix[1][2]) / p_projections[0].matrix[1][1];
+ push_constant.proj_info[0] = -2.0f / (internal_size.x * p_projections[0].columns[0][0]);
+ push_constant.proj_info[1] = -2.0f / (internal_size.y * p_projections[0].columns[1][1]);
+ push_constant.proj_info[2] = (1.0f - p_projections[0].columns[0][2]) / p_projections[0].columns[0][0];
+ push_constant.proj_info[3] = (1.0f + p_projections[0].columns[1][2]) / p_projections[0].columns[1][1];
bool use_sdfgi = p_render_buffers->has_custom_data(RB_SCOPE_SDFGI);
bool use_voxel_gi_instances = push_constant.max_voxel_gi_instances > 0;