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authorRémi Verschelde <rverschelde@gmail.com>2022-11-18 00:02:24 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-18 00:02:24 +0100
commita533bd1b93f201638e072a8185c755e45af9a154 (patch)
tree61e964865fd64e7d80cde486a26cdcafb25e0581 /servers/rendering/renderer_rd/effects/copy_effects.cpp
parent7d9923b2e0b970602c3c6c17b94fae5badf60764 (diff)
parent21ac6d7d8e704eb5e624a17b8e3991d63c22e4a9 (diff)
Merge pull request #68805 from clayjohn/canvas-bg
Finish implementing Canvas Background mode
Diffstat (limited to 'servers/rendering/renderer_rd/effects/copy_effects.cpp')
-rw-r--r--servers/rendering/renderer_rd/effects/copy_effects.cpp25
1 files changed, 17 insertions, 8 deletions
diff --git a/servers/rendering/renderer_rd/effects/copy_effects.cpp b/servers/rendering/renderer_rd/effects/copy_effects.cpp
index 0ab21bc4ef..a05db8c563 100644
--- a/servers/rendering/renderer_rd/effects/copy_effects.cpp
+++ b/servers/rendering/renderer_rd/effects/copy_effects.cpp
@@ -510,16 +510,18 @@ void CopyEffects::copy_to_atlas_fb(RID p_source_rd_texture, RID p_dest_framebuff
memset(&copy_to_fb.push_constant, 0, sizeof(CopyToFbPushConstant));
- copy_to_fb.push_constant.use_section = true;
+ copy_to_fb.push_constant.flags |= COPY_TO_FB_FLAG_USE_SECTION;
copy_to_fb.push_constant.section[0] = p_uv_rect.position.x;
copy_to_fb.push_constant.section[1] = p_uv_rect.position.y;
copy_to_fb.push_constant.section[2] = p_uv_rect.size.x;
copy_to_fb.push_constant.section[3] = p_uv_rect.size.y;
if (p_flip_y) {
- copy_to_fb.push_constant.flip_y = true;
+ copy_to_fb.push_constant.flags |= COPY_TO_FB_FLAG_FLIP_Y;
}
+ copy_to_fb.push_constant.luminance_multiplier = 1.0;
+
// setup our uniforms
RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
@@ -537,28 +539,35 @@ void CopyEffects::copy_to_atlas_fb(RID p_source_rd_texture, RID p_dest_framebuff
RD::get_singleton()->draw_list_draw(draw_list, true);
}
-void CopyEffects::copy_to_fb_rect(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2i &p_rect, bool p_flip_y, bool p_force_luminance, bool p_alpha_to_zero, bool p_srgb, RID p_secondary, bool p_multiview, bool p_alpha_to_one) {
+void CopyEffects::copy_to_fb_rect(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2i &p_rect, bool p_flip_y, bool p_force_luminance, bool p_alpha_to_zero, bool p_srgb, RID p_secondary, bool p_multiview, bool p_alpha_to_one, bool p_linear) {
UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
ERR_FAIL_NULL(uniform_set_cache);
MaterialStorage *material_storage = MaterialStorage::get_singleton();
ERR_FAIL_NULL(material_storage);
memset(&copy_to_fb.push_constant, 0, sizeof(CopyToFbPushConstant));
+ copy_to_fb.push_constant.luminance_multiplier = 1.0;
if (p_flip_y) {
- copy_to_fb.push_constant.flip_y = true;
+ copy_to_fb.push_constant.flags |= COPY_TO_FB_FLAG_FLIP_Y;
}
if (p_force_luminance) {
- copy_to_fb.push_constant.force_luminance = true;
+ copy_to_fb.push_constant.flags |= COPY_TO_FB_FLAG_FORCE_LUMINANCE;
}
if (p_alpha_to_zero) {
- copy_to_fb.push_constant.alpha_to_zero = true;
+ copy_to_fb.push_constant.flags |= COPY_TO_FB_FLAG_ALPHA_TO_ZERO;
}
if (p_srgb) {
- copy_to_fb.push_constant.srgb = true;
+ copy_to_fb.push_constant.flags |= COPY_TO_FB_FLAG_SRGB;
}
if (p_alpha_to_one) {
- copy_to_fb.push_constant.alpha_to_one = true;
+ copy_to_fb.push_constant.flags |= COPY_TO_FB_FLAG_ALPHA_TO_ONE;
+ }
+ if (p_linear) {
+ // Used for copying to a linear buffer. In the mobile renderer we divide the contents of the linear buffer
+ // to allow for a wider effective range.
+ copy_to_fb.push_constant.flags |= COPY_TO_FB_FLAG_LINEAR;
+ copy_to_fb.push_constant.luminance_multiplier = prefer_raster_effects ? 2.0 : 1.0;
}
// setup our uniforms