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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-07-06 13:24:46 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-06 13:24:46 +0200 |
commit | 55fca1cb948533e68887bd5021d7c1cea77da4e5 (patch) | |
tree | 3928544479ce3f03282802eefb1668080abdca06 /servers/rendering/renderer_compositor.h | |
parent | cf194847468e00de682074a14b2cf4ccf7b69188 (diff) | |
parent | ecfcfd97fadf93b8014b3cc30bc31cac56db1209 (diff) |
Merge pull request #62344 from BastiaanOlij/extract_dependencies
Diffstat (limited to 'servers/rendering/renderer_compositor.h')
-rw-r--r-- | servers/rendering/renderer_compositor.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/servers/rendering/renderer_compositor.h b/servers/rendering/renderer_compositor.h index f58bc851ef..a67eb25736 100644 --- a/servers/rendering/renderer_compositor.h +++ b/servers/rendering/renderer_compositor.h @@ -31,15 +31,16 @@ #ifndef RENDERING_SERVER_COMPOSITOR_H #define RENDERING_SERVER_COMPOSITOR_H +#include "servers/rendering/environment/renderer_fog.h" #include "servers/rendering/environment/renderer_gi.h" #include "servers/rendering/renderer_canvas_render.h" #include "servers/rendering/renderer_scene.h" -#include "servers/rendering/renderer_storage.h" #include "servers/rendering/storage/light_storage.h" #include "servers/rendering/storage/material_storage.h" #include "servers/rendering/storage/mesh_storage.h" #include "servers/rendering/storage/particles_storage.h" #include "servers/rendering/storage/texture_storage.h" +#include "servers/rendering/storage/utilities.h" #include "servers/rendering_server.h" class RendererSceneRender; @@ -77,13 +78,14 @@ protected: public: static RendererCompositor *create(); + virtual RendererUtilities *get_utilities() = 0; virtual RendererLightStorage *get_light_storage() = 0; virtual RendererMaterialStorage *get_material_storage() = 0; virtual RendererMeshStorage *get_mesh_storage() = 0; virtual RendererParticlesStorage *get_particles_storage() = 0; virtual RendererTextureStorage *get_texture_storage() = 0; virtual RendererGI *get_gi() = 0; - virtual RendererStorage *get_storage() = 0; + virtual RendererFog *get_fog() = 0; virtual RendererCanvasRender *get_canvas() = 0; virtual RendererSceneRender *get_scene() = 0; |