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authorLyuma <xn.lyuma@gmail.com>2020-09-10 15:45:56 -0700
committerLyuma <xn.lyuma@gmail.com>2020-09-10 15:45:56 -0700
commit2f888d29873319862e11321b50213b3db51f1a8e (patch)
tree450b1822959d9e3f2626cc442c1b0e180e0a11ff /servers/rendering/rasterizer_rd
parentbeb9ebcda00ac32a1dc8ec338aa61d7f0b03edc5 (diff)
Fix ATTENUATION and implement SHADOW_ATTENUATION.
Diffstat (limited to 'servers/rendering/rasterizer_rd')
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
index efa16628e4..c56c208098 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
@@ -2734,6 +2734,7 @@ RasterizerSceneHighEndRD::RasterizerSceneHighEndRD(RasterizerStorageRD *p_storag
actions.renames["LIGHT_COLOR"] = "light_color";
actions.renames["LIGHT"] = "light";
actions.renames["ATTENUATION"] = "attenuation";
+ actions.renames["SHADOW_ATTENUATION"] = "shadow_attenuation";
actions.renames["DIFFUSE_LIGHT"] = "diffuse_light";
actions.renames["SPECULAR_LIGHT"] = "specular_light";