diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-10 12:56:01 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-10 13:12:16 +0200 |
commit | e956e80c1fa1cc8aefcb1533e5acf5cf3c8ffdd9 (patch) | |
tree | 8f162f9162ca0dfa35841a9c734a0529764cb458 /servers/rendering/rasterizer_rd/shaders | |
parent | 03b13e0c695bb63043c3ca8665083bae1960aca4 (diff) |
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Part of #33027, also discussed in #29848.
Enforcing the use of brackets even on single line statements would be
preferred, but `clang-format` doesn't have this functionality yet.
Diffstat (limited to 'servers/rendering/rasterizer_rd/shaders')
-rw-r--r-- | servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl | 48 | ||||
-rw-r--r-- | servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl | 3 |
2 files changed, 34 insertions, 17 deletions
diff --git a/servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl b/servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl index b1784e7eee..8ffdaefdff 100644 --- a/servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl +++ b/servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl @@ -184,22 +184,38 @@ void main() { int index = x + y * 4; float limit = 0.0; if (x < 8) { - if (index == 0) limit = 0.0625; - if (index == 1) limit = 0.5625; - if (index == 2) limit = 0.1875; - if (index == 3) limit = 0.6875; - if (index == 4) limit = 0.8125; - if (index == 5) limit = 0.3125; - if (index == 6) limit = 0.9375; - if (index == 7) limit = 0.4375; - if (index == 8) limit = 0.25; - if (index == 9) limit = 0.75; - if (index == 10) limit = 0.125; - if (index == 11) limit = 0.625; - if (index == 12) limit = 1.0; - if (index == 13) limit = 0.5; - if (index == 14) limit = 0.875; - if (index == 15) limit = 0.375; + if (index == 0) + limit = 0.0625; + if (index == 1) + limit = 0.5625; + if (index == 2) + limit = 0.1875; + if (index == 3) + limit = 0.6875; + if (index == 4) + limit = 0.8125; + if (index == 5) + limit = 0.3125; + if (index == 6) + limit = 0.9375; + if (index == 7) + limit = 0.4375; + if (index == 8) + limit = 0.25; + if (index == 9) + limit = 0.75; + if (index == 10) + limit = 0.125; + if (index == 11) + limit = 0.625; + if (index == 12) + limit = 1.0; + if (index == 13) + limit = 0.5; + if (index == 14) + limit = 0.875; + if (index == 15) + limit = 0.375; } if (frag_color.a < limit) { discard; diff --git a/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl b/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl index ec47887036..4eba5d41d8 100644 --- a/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl +++ b/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl @@ -420,7 +420,8 @@ float SchlickFresnel(float u) { } float GTR1(float NdotH, float a) { - if (a >= 1.0) return 1.0 / M_PI; + if (a >= 1.0) + return 1.0 / M_PI; float a2 = a * a; float t = 1.0 + (a2 - 1.0) * NdotH * NdotH; return (a2 - 1.0) / (M_PI * log(a2) * t); |