diff options
author | Juan Linietsky <reduzio@gmail.com> | 2020-04-07 22:51:52 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-04-08 11:19:43 -0300 |
commit | 4ffc0d6b3f15bc1235c94932bf8e462dbaae9426 (patch) | |
tree | 3b31ba1d1a26159b56219fe8eb49453a74a41a41 /servers/rendering/rasterizer_rd/shaders/bokeh_dof.glsl | |
parent | b2f79cac9a4b69a24ccf5f2bfeaeb5b38b7db369 (diff) |
Refactored shadowmapping.
- Made shadow bias size independent, so it will remain when changing light or camera size.
- Implemented normal offset bias, which greatly enhances quality.
- Added transmission to subsurface scattering
- Reimplemented shadow filter modes
Closes #17260
Diffstat (limited to 'servers/rendering/rasterizer_rd/shaders/bokeh_dof.glsl')
0 files changed, 0 insertions, 0 deletions