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authorJuan Linietsky <reduzio@gmail.com>2020-04-07 22:51:52 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-04-08 11:19:43 -0300
commit4ffc0d6b3f15bc1235c94932bf8e462dbaae9426 (patch)
tree3b31ba1d1a26159b56219fe8eb49453a74a41a41 /servers/rendering/rasterizer_rd/shaders/bokeh_dof.glsl
parentb2f79cac9a4b69a24ccf5f2bfeaeb5b38b7db369 (diff)
Refactored shadowmapping.
- Made shadow bias size independent, so it will remain when changing light or camera size. - Implemented normal offset bias, which greatly enhances quality. - Added transmission to subsurface scattering - Reimplemented shadow filter modes Closes #17260
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