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authorclayjohn <claynjohn@gmail.com>2020-11-22 17:51:31 -0800
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2020-11-28 07:37:49 -0800
commit076908bed940adac80ab0a058e8a6d6b2583d84e (patch)
tree5e7dd90f6ce98f682845833f1c968cb3a43ca8bc /servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
parentf218550c48ef3def0fcdd6bb12c14b89a7105119 (diff)
Environment brightness, contrast, saturation restore with color correction.
Allow gradients and 2d images. Use shader versions for LUT in tonemap Co-authored-by: alex-poe <3957610+CptPotato@users.noreply.github.com> Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com> Co-authored-by: Clay John <claynjohn@gmail.com>
Diffstat (limited to 'servers/rendering/rasterizer_rd/rasterizer_scene_rd.h')
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_scene_rd.h11
1 files changed, 10 insertions, 1 deletions
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
index 3d5310bb7e..6aa79208ea 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
+++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
@@ -763,6 +763,15 @@ private:
float sdfgi_normal_bias = 1.1;
float sdfgi_probe_bias = 1.1;
RS::EnvironmentSDFGIYScale sdfgi_y_scale = RS::ENV_SDFGI_Y_SCALE_DISABLED;
+
+ /// Adjustments
+
+ bool adjustments_enabled = false;
+ float adjustments_brightness = 1.0f;
+ float adjustments_contrast = 1.0f;
+ float adjustments_saturation = 1.0f;
+ bool use_1d_color_correction = false;
+ RID color_correction = RID();
};
RS::EnvironmentSSAOQuality ssao_quality = RS::ENV_SSAO_QUALITY_MEDIUM;
@@ -1571,7 +1580,7 @@ public:
RS::EnvironmentSSRRoughnessQuality environment_get_ssr_roughness_quality() const;
void environment_set_tonemap(RID p_env, RS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale);
- void environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, RID p_ramp) {}
+ void environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, bool p_use_1d_color_correction, RID p_color_correction);
virtual Ref<Image> environment_bake_panorama(RID p_env, bool p_bake_irradiance, const Size2i &p_size);