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authorreduz <reduzio@gmail.com>2022-06-29 11:31:18 +0200
committerJuan Linietsky <reduzio@gmail.com>2022-07-22 22:53:03 +0200
commitf649678402350a210cbb40e312be7b20592e85e0 (patch)
tree7c71b5527f8301653f8cbdd111fbadc2f42b0edd /servers/rendering/dummy
parent7b94603baa8259947facc5ab5fe02d82fa129ef8 (diff)
Clean up Shader Preprocessor
* Moved preprocessor to Shader and ShaderInclude * Clean up RenderingServer side * Preprocessor is separate from parser now, but it emits tokens with include location hints. * Improved ShaderEditor validation code * Added include file code completion * Added notification for all files affected by a broken include.
Diffstat (limited to 'servers/rendering/dummy')
-rw-r--r--servers/rendering/dummy/storage/material_storage.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/servers/rendering/dummy/storage/material_storage.h b/servers/rendering/dummy/storage/material_storage.h
index d4809f81e3..5d1f64991b 100644
--- a/servers/rendering/dummy/storage/material_storage.h
+++ b/servers/rendering/dummy/storage/material_storage.h
@@ -63,6 +63,8 @@ public:
virtual void shader_free(RID p_rid) override{};
virtual void shader_set_code(RID p_shader, const String &p_code) override {}
+ virtual void shader_set_path_hint(RID p_shader, const String &p_code) override {}
+
virtual String shader_get_code(RID p_shader) const override { return ""; }
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const override {}